Performance vs Programming Effort between Rust and C on Multicore Architectures: Case Study in N-Body

Manuel Costanzo, Enzo Rucci, M. Naiouf, A. D. Giusti
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引用次数: 5

Abstract

Historically, Fortran and C have been the default programming languages in High-Performance Computing (HPC). In both, programmers have primitives and functions available that allow manipulating system memory and interacting directly with the underlying hardware, resulting in efficient code in both response times and resource use. On the other hand, it is a real challenge to generate code that is maintainable and scalable over time in these types of languages. In 2010, Rust emerged as a new programming language designed for concurrent and secure applications, which adopts features of procedural, object-oriented and functional languages. Among its design principles, Rust is aimed at matching C in terms of efficiency, but with increased code security and productivity. This paper presents a comparative study between C and Rust in terms of performance and programming effort, selecting as a case study the simulation of N computational bodies (N-Body), a popular problem in the HPC community. Based on the experimental work, it was possible to establish that Rust is a language that reduces programming effort while maintaining acceptable performance levels, meaning that it is a possible alternative to C for HPC.
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多核架构下Rust和C的性能与编程努力:N-Body的案例研究
从历史上看,Fortran和C一直是高性能计算(HPC)的默认编程语言。在这两种情况下,程序员都有可用的原语和函数,它们允许操作系统内存并直接与底层硬件交互,从而在响应时间和资源使用方面产生高效的代码。另一方面,在这些类型的语言中生成可维护和可扩展的代码是一个真正的挑战。2010年,Rust作为一种新的编程语言出现,它采用了过程式、面向对象和函数式语言的特点,专为并发和安全应用而设计。在其设计原则中,Rust的目标是在效率方面与C相匹配,但同时提高代码安全性和生产力。本文介绍了C和Rust在性能和编程方面的比较研究,并选择了高性能计算社区中一个流行的问题——N计算体(N- body)的模拟作为案例研究。基于实验工作,可以确定Rust是一种减少编程工作量的语言,同时保持可接受的性能水平,这意味着它可能是HPC的C替代方案。
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