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2021 XLVII Latin American Computing Conference (CLEI)最新文献

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A Recommender System Approach for Predicting Effective Antivirals 预测有效抗病毒药物的推荐系统方法
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9640217
Rafael Adorno, Diego Galeano, D. Stalder, L. Cernuzzi, Alberto Paccanaro
Emerging infectious diseases such as COVID-19, caused by the SARS-CoV-2 virus, require systematic strategies to assist in the discovery of effective treatments. Drug repositioning, the process of finding new therapeutic indications for commercialized drugs, is a promising alternative to the development of new drugs, with lower costs and shorter development times. In this paper, we propose a recommendation system called geometric confidence non-negative matrix factorization (GcNMF) to assist in the repositioning of 126 broad spectrum antiviral drugs for 80 viruses, including SARS-CoV-2. GcNMF models the non-Euclidean structure of the space using graphs, and produces a ranked list of drugs for each virus. Our experiments reveal that GcNMF significanlty outperforms other matrix decomposition methods at predicting missing drug-virus associations. Our analysis suggests that GcNMF could assist pharmacological experts in the search for effective drugs against viral diseases.
新出现的传染病,如由SARS-CoV-2病毒引起的COVID-19,需要有系统的战略来协助发现有效的治疗方法。药物重新定位是为商业化药物寻找新的治疗适应症的过程,是开发新药的一种很有前途的替代方法,成本更低,开发时间更短。本文提出了一种称为几何置信度非负矩阵分解(GcNMF)的推荐系统,用于辅助针对包括SARS-CoV-2在内的80种病毒的126种广谱抗病毒药物的重新定位。GcNMF使用图形对空间的非欧几里得结构进行建模,并为每种病毒生成药物的排名列表。我们的实验表明,GcNMF在预测缺失的药物-病毒关联方面明显优于其他矩阵分解方法。我们的分析表明,GcNMF可以帮助药理学专家寻找对抗病毒性疾病的有效药物。
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引用次数: 0
The design of a privacy dashboard for an academic environment based on participatory design 基于参与式设计的学术环境隐私仪表板的设计
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9640155
Alethia Hume, Nicolás Ferreira, L. Cernuzzi
In today's world, characterized by the massive generation of data, a major problem related to data manipulation occurs when people's privacy is violated. To face this situation different regulations and solutions, to help users get in control over their data, emerged. However, many of the solutions require a certain level of knowledge in the field of privacy or offer unclear information that does not facilitate a real control of their data by the users. Added to this is the unfriendly user interface design as one of the factors that prevents users from managing their privacy settings effectively. Thus, in this work we explore the effect of the application of Participatory Design (PD) techniques in the implementation of privacy enhancing technologies. In particular, we focus on the use of PD for the design of a privacy dashboard that encourages the immersion of users with privacy issues and gives them greater control with a user interface according to usability criteria. The evaluation of the PD process, which has resulted in a high-fidelity prototype of the dashboard, shows encouraging results and greater user immersion in privacy management.
在以海量数据为特征的当今世界,当人们的隐私受到侵犯时,一个与数据操纵相关的重大问题就出现了。面对这种情况,不同的法规和解决方案应运而生,以帮助用户控制他们的数据。然而,许多解决方案需要在隐私领域具有一定的知识水平,或者提供不明确的信息,这不利于用户对其数据的真正控制。此外,不友好的用户界面设计是阻碍用户有效管理其隐私设置的因素之一。因此,在这项工作中,我们探讨了参与式设计(PD)技术在实施隐私增强技术中的应用效果。特别是,我们专注于使用PD来设计隐私仪表板,鼓励有隐私问题的用户沉浸其中,并根据可用性标准为他们提供更大的用户界面控制。PD过程的评估产生了一个高保真的仪表板原型,显示出令人鼓舞的结果,用户更沉浸在隐私管理中。
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引用次数: 1
Writing Proficiency Assessment: Regression Analysis of Item Response Theory supported by Machine Learning Techniques 写作水平评估:基于机器学习技术的项目反应理论回归分析
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9639903
W. Silva, Elias de Oliveira, M. Curi, Jean-Rémi Bourguet
A subject's ability to express himself demonstrates his ability to understand reality. Text production is a way to verify the proficiency of such a skill. This correlation can help in the teaching-learning process since the learning diagnosis depends on the identification of possible instructional gaps, which subsidize the composition of better teaching strategies. In this article, we present an approach to characterizing learning profiles and estimating grades in the assessment of writing tests. For that, we used item response theory and machine learning techniques in the dataset of test scores of the Exame Nacional do Ensino Médio carried out in 2019. The results show that using a portion of only 2k training instances of the 3; 7M instances and only one of the five competencies evaluated, it is possible to have a correct prediction of the skill with a p-value 0:06 and pearson correlation of 0:94. Our approach shows the benefits of employing such techniques in a real-world scenario.
一个人表达自己的能力证明了他理解现实的能力。文本制作是验证这种技能熟练程度的一种方式。这种相关性有助于教学过程,因为学习诊断依赖于对可能的教学差距的识别,这有助于制定更好的教学策略。在这篇文章中,我们提出了一种在写作测试评估中表征学习概况和估计分数的方法。为此,我们将项目反应理论和机器学习技术应用于2019年全国高考的考试成绩数据集。结果表明,只使用2k训练实例的3个部分;在7万个实例中,五个能力中只有一个被评估,p值为0:06,pearson相关性为0:94,对技能的正确预测是可能的。我们的方法展示了在真实场景中使用此类技术的好处。
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引用次数: 0
Microscopy Mineral Image Enhancement Using Multiscale Top-Hat Transform 基于多尺度顶帽变换的显微矿物图像增强
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9639975
Julio César Mello Román, José Luis Vázquez Noguera, H. Legal-Ayala, Diego Pinto, M. Monteiro, Jesús César Ariel López Colmán
The acquisition of microscopic images of minerals with good contrast is critical for the identification and analysis of their properties. However, in many cases, the microscopic images of minerals obtained are unclear due to the image environment, imperfect adjustment of the microscopy operators or improper collection of samples. In this paper, we present an algorithm to enhance the microscopic images of minerals by multiscale Top-Hat transform using contrast adjustment weights. First, the multiple dark and bright features of the mineral image are extracted using the top-hat transform. Secondly, bright scale differences and dark scale differences obtained in the previous step are calculated. Third, all the intensities of the multiple dark and bright features from the previous steps are summed separately. Finally, the bright features adjusted for a contrast weight are then added to the image and dark features adjusted for the same weight are subtracted from the image. Experimental results on various kinds of microscopic mineral images verified the effective performance of this proposed enhancing the contrast, improving the detail and spatial information about the images
获得具有良好对比度的矿物显微图像对于鉴定和分析其性质至关重要。然而,在许多情况下,由于图像环境,显微镜操作人员的调整不完善或样品采集不当,所获得的矿物显微图像不清晰。本文提出了一种利用对比度调整权值对矿物显微图像进行多尺度Top-Hat变换增强的算法。首先,利用顶帽变换提取矿物图像的多个明暗特征;其次,计算前一步得到的亮尺度差和暗尺度差;第三,将前面步骤得到的多个dark和bright特征的所有强度分别求和。最后,根据对比度权重调整的明亮特征被添加到图像中,而根据相同权重调整的黑暗特征被从图像中减去。在各种显微矿物图像上的实验结果验证了该方法的有效性,增强了图像的对比度,改善了图像的细节和空间信息
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引用次数: 1
GENTE: An Ontology to Represent Users in the Tourism Context 旅游环境下用户表示的本体
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9640055
Harry Jonathan Márquez Muñoz, Yudith Cardinale
User-centric applications have recently gained popularity in particular in the tourism domain, in order to satisfy the individual needs of users and to provide personalized information. In turn, there is a need on modeling user profiles, considering different aspects of the information related to the user himself and his context. However, there is a lack of standardization to represent such information. The Semantic Web seems to be a clear solution for the formal representation of this knowledge, due to its capacity for organization and reasoning, in particular through ontologies. There are works that propose ontologies to model the user profile, but only cover partial aspects of the information required and are only applicable to specific applications, they do not propose a generalized user profile model applicable to the domain of tourism. This work proposes the development of GENTE ontology, a GENeral ontology for Tourism Environments, that represents the different dimensions of the information related to users and their context. In addition, techniques to infer characteristics, preferences, interests, and behaviors of users, from their social networks are proposed and developed.
以用户为中心的应用程序最近得到了普及,特别是在旅游领域,以满足用户的个性化需求并提供个性化的信息。反过来,需要对用户概要文件进行建模,考虑与用户本身及其上下文相关的信息的不同方面。然而,缺乏表示这些信息的标准化。由于语义网具有组织和推理的能力,特别是通过本体的能力,语义网似乎是这种知识的形式化表示的明确解决方案。有些作品提出了对用户配置文件建模的本体,但只涵盖了所需信息的部分方面,并且仅适用于特定应用程序,他们没有提出适用于旅游领域的通用用户配置文件模型。这项工作提出了gene本体的发展,这是一个旅游环境的通用本体,它代表了与用户及其上下文相关的信息的不同维度。此外,还提出并发展了从用户的社交网络中推断其特征、偏好、兴趣和行为的技术。
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引用次数: 3
Transformer-based Approaches for Personality Detection using the MBTI Model 基于变换的MBTI模型人格检测方法
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9640012
R. Vásquez, José Eduardo Ochoa Luna
Personality Detection is a well-known field in Artificial Intelligence. Similar to Sentiment Analysis, it classifies a text in various labels that denote common patterns according to personality models such as Big-5 or Myers-Briggs Type Indicator (MBTI). Personality detection could be useful for recommendation systems, improvements in health care and counseling, forensics, job screening, to name a few applications. Most of the works on personality detection use traditional machine learning approaches which rely on open dictionaries and tokenizers resulting in low performance and replication issues. In contrast, Deep Learning Transformer models have gained popularity for their high performance. In this research, we propose several Transformer approaches for detecting personality according to the MBTI personality model and compare them to find out the most suitable for this task. In our experiments on the MBTI Kaggle benchmark dataset, we achieved 88.63% in terms of accuracy and 88.97% of F1-Score which allow us to outperform current state-of-the-art results.
人格检测是人工智能中一个众所周知的领域。与情感分析类似,它根据人格模型(如Big-5或Myers-Briggs Type Indicator, MBTI)将文本分类为不同的标签,这些标签表示常见的模式。人格检测可以用于推荐系统、改善医疗保健和咨询、法医学、工作筛选等应用。大多数关于个性检测的工作使用传统的机器学习方法,这些方法依赖于开放字典和标记器,导致低性能和复制问题。相比之下,深度学习转换器模型因其高性能而广受欢迎。在本研究中,我们根据MBTI人格模型提出了几种Transformer人格检测方法,并对它们进行比较,找出最适合这项任务的方法。在MBTI Kaggle基准数据集的实验中,我们的准确率达到了88.63%,F1-Score达到了88.97%,这使得我们的表现优于当前最先进的结果。
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引用次数: 2
Schools selection in the Department of Caazapá applying mathematical programming 学校选择在caazap<e:1>系应用数学规划
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9640110
Tadeo R. Saldivar-Patiño, Jorge L. Recalde-Ramírez, María M. López, Diego Pinto
The educational infrastructure in the Department of Caazapá, as in other regions of Paraguay, presents characteristics that do not favor the development of the educational process. Caazapá currently has 469 schools in this department, and the average number of students per school is 83. If we also consider that 62% of schools have less than 15 students per class, it can be inferred that there is an underutilization of the infrastructure and cost overruns in large part of the schools. In contrast, 1% of the schools have on average more than 49 students per classroom. This inefficient distribution of schools causes high investment costs for improving and maintaining schools and resource management problems. It is imperative to the application of strategies that are oriented to the optimization of available resources. This study adopts a mixed-integer linear programming model to select schools to minimize operating costs, investment in infrastructure, and transportation. We combine operation research techniques with geographic information systems to analyze the problem and interpret the results. The results show opportunities for improvement in the design of the educational network, and it is feasible to reduce investment costs by consolidating the demand in fewer establishments than currently exists. Additionally, this result would also allow generating economies of scale to optimize the operating costs of the establishments.
caazap省的教育基础设施同巴拉圭其他地区一样,呈现出不利于教育进程发展的特点。caazap系现有469所学校,平均每所学校83名学生。如果我们还考虑到62%的学校每班学生少于15人,可以推断出大部分学校的基础设施利用率不足,成本超支。相比之下,1%的学校平均每间教室的学生人数超过49人。学校的分配效率低下,导致改善和维持学校的投资成本高,并造成资源管理问题。应用以优化现有资源为目标的战略是十分必要的。本研究采用混合整数线性规划模型来选择学校,以使营运成本、基础设施投资和交通运输最小化。我们将运筹学技术与地理信息系统相结合,分析问题并解释结果。结果表明,在教育网络的设计中有改进的机会,并且通过在更少的机构中整合需求来降低投资成本是可行的。此外,这一结果还将产生规模经济,以优化机构的运营成本。
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引用次数: 0
Data Quality Management oriented to the Electronic Medical Record 面向电子病历的数据质量管理
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9640139
P. Montaña, Adriana Marotta
This article presents an experience carried out in a Uruguayan health institution to evaluate and adapt the quality of its patient data to the national requirements for integration into the National Electronic Medical Record. First, the international and national context is presented with respect to the standards and methods applied for health information. Then the process followed by the institution is described, from the initial analysis of the situation of its data to the final results of the evaluation and perspectives of an action plan to improve the quality of its data.
本文介绍了在乌拉圭一家卫生机构进行的经验,以评估和调整其患者数据的质量,使其符合纳入国家电子病历的国家要求。首先,介绍了卫生信息适用的标准和方法方面的国际和国家情况。然后描述了该机构所遵循的过程,从对其数据状况的初步分析到评估的最终结果以及提高其数据质量的行动计划的观点。
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引用次数: 0
Measuring the Impact of Memory Replay in Training Pacman Agents using Reinforcement Learning 用强化学习测量记忆重放在训练吃豆人代理中的影响
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9640031
Fabian Fallas-Moya, Jeremiah Duncan, Tabitha K. Samuel, Amir Sadovnik
Reinforcement Learning has been widely applied to play classic games where the agents learn the rules by playing the game by themselves. Recent works in general Reinforcement Learning use many improvements such as memory replay to boost the results and training time but we have not found research that focuses on the impact of memory replay in agents that play simple classic video games. In this research, we present an analysis of the impact of three different techniques of memory replay in the performance of a Deep Q-Learning model using different levels of difficulty of the Pacman video game. Also, we propose a multi-channel image - a novel way to create input tensors for training the model - inspired by one-hot encoding, and we show in the experiment section that the performance is improved by using this idea. We find that our model is able to learn faster than previous work and is even able to learn how to consistently win on the mediumClassic board after only 3,000 training episodes, previously thought to take much longer.
强化学习已经被广泛应用于经典游戏中,在经典游戏中,智能体通过自己玩游戏来学习规则。最近在一般强化学习方面的工作使用了许多改进,例如记忆重播来提高结果和训练时间,但我们还没有发现专注于记忆重播对玩简单经典电子游戏的智能体的影响的研究。在这项研究中,我们分析了三种不同的记忆回放技术对深度q -学习模型性能的影响,这些模型使用了不同难度的吃豆人视频游戏。此外,我们还提出了一种多通道图像——一种受单热编码启发创建用于训练模型的输入张量的新方法,并且我们在实验部分中表明,使用这种思想可以提高性能。我们发现我们的模型能够比以前的工作更快地学习,甚至能够在只经过3000次训练后就学会如何在mediumClassic棋盘上持续获胜,而以前认为这需要更长的时间。
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引用次数: 0
Visual Attention Prediction Model Based on Prominence Maps, Machine Learning and Biometric Data 基于突出图、机器学习和生物特征数据的视觉注意力预测模型
Pub Date : 2021-10-25 DOI: 10.1109/CLEI53233.2021.9639958
Helver Novoa Mendoza, W. J. Giraldo, Emilio Granell, F. Giraldo
This work is framed in the domain of software engineering. Specifically, it is situated in the subdomain of user interface evaluation. The context of the same comprises the phenomenon of visual attention and its evaluation through indicators that allow evaluating the quality of these interfaces. Specifically, it presents a model for the prediction of visual attention based on saliency maps, machine learning and biometric data. Its objective is to serve as a support to promote the usability of user interfaces. Experiments carried out with the eye tracker by the Institute for Cognitive Sciences at the University of Osnabrück and the University Medical Center in Hamburg-Eppendorf, among which free visualization tasks on user interfaces such as web pages, formed the input with which the model was developed. Its general structure consists of two elements: a convolutional neural network and Guided Grad-CAM (a convolutional layer visualization method). Biometric components were used to train the network: images whose size was set as a function of the foveal radius and the user's distance from the interface. The natural units of information (nats) were used as a measure to evaluate the accuracy of the model.
这项工作是在软件工程领域内进行的。具体来说,它位于用户界面评估的子领域。相同的上下文包括视觉注意现象及其通过允许评估这些界面质量的指标的评估。具体来说,它提出了一个基于显著性图、机器学习和生物特征数据的视觉注意力预测模型。它的目标是作为一种支持来促进用户界面的可用性。奥斯纳布尔克大学认知科学研究所和汉堡-埃彭多夫大学医学中心用眼动仪进行了实验,其中网页等用户界面上的免费可视化任务构成了开发模型的输入。其总体结构由卷积神经网络和Guided Grad-CAM(一种卷积层可视化方法)两部分组成。生物特征组件被用来训练网络:图像的大小被设置为中央凹半径和用户到界面的距离的函数。使用自然信息单位(nats)作为评估模型准确性的度量。
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引用次数: 0
期刊
2021 XLVII Latin American Computing Conference (CLEI)
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