基于仿真模型的交互式多媒体学习开发

Arta Uly Siahaan, Winastra Andaga Marennanta, Afdhol Dzikri, Fandy Neta
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引用次数: 2

摘要

本研究的目的是开发可作为学习阅读特别是自我准备托业(TOEIC)考试材料的媒体的交互式多媒体——微笑英语。本阅读互动媒体采用了仿真模型。这个想法是在观察和收集巴淡理工学院内部环境的数据后爆发的。根据分班测试,发现约540名(49.23%)的学生被划分为中级水平,其余的是初级和初级水平。这意味着学生在参加考试之前需要改进他们的准备工作,以取得更好的成绩。微笑英语是通过研发研究开发的。在这个案例中,研究人员遵循了从概念、设计、材料收集、组装、测试和分发开始的Luther-Sutopo方法的步骤。它是使用Adobe Flash软件设计的,该软件结合了文本,声音和动画。研究结果表明,微笑英语的实施成功地帮助学生为托业考试做准备。因此,巴淡理工大学的60名学生在参加托业考试中取得了很好的成绩,特别是在阅读部分。
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Developing Interactive Learning Multimedia Based on Simulation Model
The purpose of this research is to develop interactive multimedia namely Smile English that can be used as the media for learning reading especially for self-preparation on the Test of English for International Communication (TOEIC) material. This reading interactive media used a simulation model. This idea exploded after observing and collecting the data in the internal environment of Politeknik Negeri Batam Based on the placement test, it was found that about 540 (49,23%) of Polibatam students' test were categorized into the intermediate level and the rest were elementary and novice level. It means that the students need to improve their preparation before taking the test to an accomplished better score. Smile English was developed by using R and D research. In this case, the researcher followed the step of the Luther-Sutopo method which was started from concept, design, material collecting, assembly, testing, and distribution. It was designed using Adobe Flash software which in this software combined text, sound, and animation. The research result showed that the implementation of Smile English was successful to help the students in preparing themselves for the TOEIC test. Therefore, 60 students from Politeknik Negeri Batam had a good result in joining the TOEIC test, especially for the reading section.
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