{"title":"塑造设计的模型","authors":"P. Johnson","doi":"10.1145/257089.257309","DOIUrl":null,"url":null,"abstract":"INTRODUCTION Modelling is a common ground for both research and practice in human computer interaction. For example, various human factors models are used to evaluate the quality and efficiency of interactive systems. Similarly, system designers employ a range of modelling techniques in the analysis, construction and development of interactive systems. This suite of papers considers some examples of the various classes of models that form an important part of HCI.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Models that shape design\",\"authors\":\"P. Johnson\",\"doi\":\"10.1145/257089.257309\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"INTRODUCTION Modelling is a common ground for both research and practice in human computer interaction. For example, various human factors models are used to evaluate the quality and efficiency of interactive systems. Similarly, system designers employ a range of modelling techniques in the analysis, construction and development of interactive systems. This suite of papers considers some examples of the various classes of models that form an important part of HCI.\",\"PeriodicalId\":281135,\"journal\":{\"name\":\"Conference Companion on Human Factors in Computing Systems\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1996-04-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Conference Companion on Human Factors in Computing Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/257089.257309\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Conference Companion on Human Factors in Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/257089.257309","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
INTRODUCTION Modelling is a common ground for both research and practice in human computer interaction. For example, various human factors models are used to evaluate the quality and efficiency of interactive systems. Similarly, system designers employ a range of modelling techniques in the analysis, construction and development of interactive systems. This suite of papers considers some examples of the various classes of models that form an important part of HCI.