采用动态规划的分层立体算法

G. Van Meerbergen, M. Vergauwen, M. Pollefeys, L. Van Gool
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引用次数: 13

摘要

本文提出了一种新的分层立体算法。该算法通过最小化代价函数来匹配相应扫描线中的单个像素。比较了几种代价函数。该算法通过分层实现,在速度和内存需求方面获得了巨大的收益。图像向下采样的最佳次数和较低水平的视差图被用作“偏移”视差图在较高的水平。一个重要的贡献是算法的复杂度分析。结果表明,该复杂度与视差范围无关。这一结果也用于确定下采样水平的最佳数量。这种速度的提高使我们能够使用更复杂(计算密集型)的成本函数来提供高质量的视差图。该算法的另一个优点是成本函数的选择可以独立于优化算法。最后,仔细地实现了该算法,以便使用最少的内存。在高视差范围的大图像上证明了它的效率和质量。文中给出了实例。
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A hierarchical stereo algorithm using dynamic programming
In this paper, a new hierarchical stereo algorithm is presented. The algorithm matches individual pixels in corresponding scanlines by minimizing a cost function. Several cost functions are compared. The algorithm achieves a tremendous gain in speed and memory requirements by implementing it hierarchically. The images are down sampled an optimal number of times and the disparity map of a lower level is used as 'offset' disparity map at a higher level. An important contribution consists of the complexity analysis of the algorithm. It is shown that this complexity is independent of the disparity range. This result is also used to determine the-optimal number of down sample levels. This speed gain results in the ability to use more complex (compute intensive) cost functions that deliver high quality disparity maps. Another advantage of this algorithm is that cost functions can be chosen independent of the optimisation algorithm. Finally, the algorithm was carefully implemented so that a minimal amount of memory is used. It has proven its efficiency on large images with a high disparity range as well as its quality. Examples are given in this paper.
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Range-space approach for generalized multiple baseline stereo and direct virtual view synthesis A hierarchical stereo algorithm using dynamic programming Rectangular subregioning and 3-D maximum-surface techniques for fast stereo matching Combination of stereo, motion and rendering for 3D footage display Mosaic-based panoramic depth imaging with a single standard camera
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