{"title":"面向运动泛化的轨迹表示参数优化:机器人投掷","authors":"A. Gams, T. Petrič, L. Žlajpah, A. Ude","doi":"10.1109/RAAD.2010.5524592","DOIUrl":null,"url":null,"abstract":"For effective use of learning by imitation with a robot, it is necessary that the robot can adapt to the current state of the external world. This paper describes an optimization approach that enables the generation of a new motion trajectory, which accomplishes the task in a given situation, based on a library of example movements. New movements are generated by applying statistical methods, where the current state of the world is utilized as query into the library. Dynamic movement primitives are employed as the underlying motor representation. The main contribution of this paper is the optimization of dynamic movement primitives with respect to the kernel function positions and over the entire set of demonstrated movements. We applied the algorithm to a robotic throwing task, where the location of the target is determined by a stereo vision system, which can detect infrared markers. The vision system uses two Nintendo WIIMOTEs for cameras.","PeriodicalId":104308,"journal":{"name":"19th International Workshop on Robotics in Alpe-Adria-Danube Region (RAAD 2010)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-06-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Optimizing parameters of trajectory representation for movement generalization: robotic throwing\",\"authors\":\"A. Gams, T. Petrič, L. Žlajpah, A. Ude\",\"doi\":\"10.1109/RAAD.2010.5524592\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"For effective use of learning by imitation with a robot, it is necessary that the robot can adapt to the current state of the external world. This paper describes an optimization approach that enables the generation of a new motion trajectory, which accomplishes the task in a given situation, based on a library of example movements. New movements are generated by applying statistical methods, where the current state of the world is utilized as query into the library. Dynamic movement primitives are employed as the underlying motor representation. The main contribution of this paper is the optimization of dynamic movement primitives with respect to the kernel function positions and over the entire set of demonstrated movements. We applied the algorithm to a robotic throwing task, where the location of the target is determined by a stereo vision system, which can detect infrared markers. The vision system uses two Nintendo WIIMOTEs for cameras.\",\"PeriodicalId\":104308,\"journal\":{\"name\":\"19th International Workshop on Robotics in Alpe-Adria-Danube Region (RAAD 2010)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-06-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"19th International Workshop on Robotics in Alpe-Adria-Danube Region (RAAD 2010)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/RAAD.2010.5524592\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"19th International Workshop on Robotics in Alpe-Adria-Danube Region (RAAD 2010)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/RAAD.2010.5524592","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Optimizing parameters of trajectory representation for movement generalization: robotic throwing
For effective use of learning by imitation with a robot, it is necessary that the robot can adapt to the current state of the external world. This paper describes an optimization approach that enables the generation of a new motion trajectory, which accomplishes the task in a given situation, based on a library of example movements. New movements are generated by applying statistical methods, where the current state of the world is utilized as query into the library. Dynamic movement primitives are employed as the underlying motor representation. The main contribution of this paper is the optimization of dynamic movement primitives with respect to the kernel function positions and over the entire set of demonstrated movements. We applied the algorithm to a robotic throwing task, where the location of the target is determined by a stereo vision system, which can detect infrared markers. The vision system uses two Nintendo WIIMOTEs for cameras.