头戴式显示器外围空间细节退化的有效性

B. Watson, N. Walker, L. Hodges
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引用次数: 12

摘要

许多研究人员提出,将周边视觉细节的退化作为一种技术,既可以提高虚拟环境系统的帧率,又可以最大限度地减少感知影响。进行了一项用户研究,以评估该技术与头戴式显示器一起使用时的有效性。主要依赖测量是正确执行试验的搜索时间和所有不正确执行试验的百分比。结果表明,在用户性能受到影响之前,可以消除大量的外围细节。外围细节退化对性能的影响随着任务难度的不同而变化很大,尽管它即使在最繁重的环境中也是有用的。
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Effectiveness of spatial level of detail degradation in the periphery of head-mounted displays
Many researchers have proposed degradation of peripheral visual detail as a technique that can both improve frame rates in virtual environments systems, and minimize perceptual impact. A user study was performed to evaluate the effectiveness of this technique when used with headmounted displays. Primary dependent measures were search time on correctly performed trials and percentage of all trials performed incorrectly. Results showed that a substantial amount of peripheral detail can be eliminated before user performance is impacted, The performance impact of peripheral detail degradation will vary greatly with task difficulty, although it should be useful even in the most taxing environments.
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