5G系统中URLLC应用的状态恢复协议

Anas Alsoliman, Forough Shirin Abkenar, M. Levorato
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摘要

在5G系统中,超可靠的低延迟通信(URLLC)服务预计将支持高达5ms的端到端延迟,同时保证至少99.999%的数据包传输可靠性。提供如此严格的服务要求可能很困难。作为解决方案,5G标准建议利用分组复制策略,即在一个或两个基站和运行URLLC服务的节点之间建立两个数据会话。然而,复制策略的技术规范没有在标准中得到解决,因此,它的实现留给了移动网络运营商。在本文中,我们提出了一个用于URLLC应用程序的状态恢复协议,该协议通过在确认丢失的情况下恢复传输数据包的状态来帮助数据包复制框架。基于这些状态信息,包复制框架可以根据当前网络条件,在使用尽可能少的资源的情况下,智能地控制复制速率,提供url级的可靠性。我们通过在世界上最大的射频模拟器Colosseum上实现的srsRAN节点上的多次实验验证了我们的协议。
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State-Recovery Protocol for URLLC Applications in 5G Systems
In 5G systems, ultra-reliable low latency communication (URLLC) services are expected to support an end-to-end latency of up to 5ms, while guaranteeing a minimum of 99.999% packet delivery reliability. Providing such strict service requirements is potentially difficult. As a solution, the 5G standard suggests taking advantage of the packet duplication strategy whereby two data sessions are established between one or two base stations and the node running the URLLC service. However, the technical specifications of the duplication strategy are not addressed by the standard, and thus, its implementation is left up to the mobile network operators. In this paper, we propose a state-recovery protocol for URLLC applications that assists packet-duplication frameworks by recovering the state of transmitted packets in the case of acknowledgment loss. Based on such state information, packet-duplication frameworks can intelligently control the duplication rate to provide URLLC-level reliability while using as little resource as possible based on the current network conditions. We validate our protocol through multiple experiments on srsRAN nodes implemented on Colosseum, the world's largest radio frequency emulator.
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