蛇梯棋盘游戏桌设计培养盲童的认知、社交和触觉技能

C. Anam, Muria Ilham Priharto
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引用次数: 1

摘要

本研究旨在克服盲童所经历的问题,邀请盲童参与到游戏中来,同时不忘为盲童提出特殊的设计美学。研究结果来源于对被试日常活动的观察和对被试、老师和父母的访谈,以及相关研究来源的读写能力结果。研究对象为SDLB-A YPAB SURABAYA的学生。使用的研究方法是接近主题的设计思维。最终,我们发现了一个创新的传统的蛇和梯子游戏,它被改变成这样的方式,以便于盲人儿童更友好地使用。
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Snakes and Ladders Board Game Table Design to Develop Cognitive, Social and Tactual Perception Skills in Blind Children
This study aims to overcome what is experienced by blind children and to invite blind children to take part in playing and not forgetting to put forward special design aesthetics for blind children. The results found result from primary data collection from observations of the daily activities of the subject and interviews with the subject, teacher, and subject's parents and secondary data got from literacy results from related research sources. The research subjects were taken from students of SDLB-A YPAB SURABAYA. The research method used is design thinking by approaching the subject. In the ultimate result, an innovative traditional snake and ladder game was found which was changed in such a way as to be accessible so that it was more friendly for blind children to use.
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