采用基于agent的拼接模型进行参数控制

T. Krink, R. K. Ursem
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引用次数: 39

摘要

进化算法中参数的设置对算法的性能有至关重要的影响。通常,最佳选择取决于优化任务。在运行过程中改变一些参数可以得到更好的结果。近年来,人们提出了基于地形的遗传算法(TBGA),它是传统细胞遗传算法(CGA)的自调谐版本。在TBGA中,种群中的个体被放置在一个二维网格中,只有相邻的个体才能相互交配。个体在这个网格中的位置被解释为其后代的特定突变率和交叉点的数量。这种方法允许应用对(i)优化任务类型和(ii)优化过程的当前状态最优的遗传算法参数。然而,由于它们在网格中的位置固定,只有少数个体可以同时应用最优参数。本文用基于agent的Patchwork模型代替了CGAs的固定空间结构。在该模型中,个体可以在相邻的网格单元之间移动,每个网格单元的个体数量是可变的,但是有限的。通过这种设计,几个人能够同时使用有益的参数,并随着时间的推移遵循最佳参数设置。我们的新方法取得了比我们原来的Patchwork模型和TBGA更好的结果。
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Parameter control using the agent based patchwork model
The setting of parameters in Evolutionary Algorithms (EA) has crucial influence on their performance. Typically, the best choice depends on the optimization task. Some parameters yield better results when they are varied during the run. Recently, the so-called Terrain-Based Genetic Algorithm (TBGA) was introduced, which is a self-tuning version of the traditional Cellular Genetic Algorithm (CGA). In a TBGA, the individuals of the population are placed in a two-dimensional grid, where only neighbored individuals can mate with each other. The position of an individual in this grid is interpreted as its offspring's specific mutation rate and number of crossover points. This approach allows to apply GA parameters that are optimal for (i) the type of optimization task and (ii) the current state of the optimization process. However, only a few individuals can apply the optimal parameters simultaneously due to their fixed position in the grid lattice. In this paper, we substituted the fixed spatial structure of CGAs with the agent-based Patchwork model. In this model individuals can move between neighbored grid cells, and the number of individuals per grid cell is variable but limited. With this design, several individuals were able to use beneficial parameters simultaneously and to follow optimal parameter settings over time. Our new approach achieved better results than our original Patchwork model and the TBGA.
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