{"title":"交互式电视接口的并行工程","authors":"I. Bretan, P. Kroon","doi":"10.1145/257089.257194","DOIUrl":null,"url":null,"abstract":"The design of a user environment for a video-on-demand service through an interdisciplinary style of collaboration called “concurrent engineering” is described. The process encompasses pre-prototype behavioral studies, traditional user studies, graphical design of interface objects, industrial design of input devices and interaction design of interface dialogue.","PeriodicalId":281135,"journal":{"name":"Conference Companion on Human Factors in Computing Systems","volume":"49 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-04-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Concurrent engineering for an interactive TV interface\",\"authors\":\"I. Bretan, P. Kroon\",\"doi\":\"10.1145/257089.257194\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The design of a user environment for a video-on-demand service through an interdisciplinary style of collaboration called “concurrent engineering” is described. The process encompasses pre-prototype behavioral studies, traditional user studies, graphical design of interface objects, industrial design of input devices and interaction design of interface dialogue.\",\"PeriodicalId\":281135,\"journal\":{\"name\":\"Conference Companion on Human Factors in Computing Systems\",\"volume\":\"49 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1996-04-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Conference Companion on Human Factors in Computing Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/257089.257194\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Conference Companion on Human Factors in Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/257089.257194","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Concurrent engineering for an interactive TV interface
The design of a user environment for a video-on-demand service through an interdisciplinary style of collaboration called “concurrent engineering” is described. The process encompasses pre-prototype behavioral studies, traditional user studies, graphical design of interface objects, industrial design of input devices and interaction design of interface dialogue.