在GPU架构上加速顶点覆盖优化

F. Abu-Khzam, DoKyung Kim, Matthew Perry, Kai Wang, Peter Shaw
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引用次数: 5

摘要

图形处理单元(gpu)由于其经济实惠的高性能多核架构而越来越受欢迎。它们对于涉及大型数据集的大规模计算特别有用。在本文中,我们提出了一种高度可扩展的NP-hard顶点覆盖问题的方法。我们的方法是基于一种先进的数据结构,以减少内存的使用,以获得更多的并行性,我们提出了一种有效的多gpu架构负载平衡方案。我们的并行算法在多个AMD gpu上使用OpenCL实现。实验结果表明,我们提出的方法可以达到显著的效果。在DIMACS基准测试的硬实例上,以及众所周知的硬120 cell图及其变体上,都不能加速。
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Accelerating Vertex Cover Optimization on a GPU Architecture
Graphics Processing Units (GPUs) are gaining notable popularity due to their affordable high performance multi-core architecture. They are particularly useful for massive computations that involve large data sets. In this paper, we present a highly scalable approach for the NP-hard Vertex Cover problem. Our method is based on an advanced data structure to reduce memory usage for more parallelism and we propose a load balancing scheme that is effective for multiGPU architectures. Our parallel algorithm was implemented on multiple AMD GPUs using OpenCL. Experimental results show that our proposed approach can achieve signi?cant speedups on the hard instances of the DIMACS benchmarks as well as the notoriously hard 120-Cell graph and its variants.
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