图形硬件加速器的问题和方向

K. Akeley
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摘要

大家好,很高兴来到这里。1981年夏天,斯坦福大学的詹姆斯·克拉克教授向我介绍了图形学。那年夏天,我没有见到吉姆,因为他忙于完成第一个几何引擎集成电路的开发。在他的一些业余时间里,他指导我设计了一个基于nmos的framebuffer控制器,该控制器可以作为一个完整图形系统中几何引擎管道的后端。虽然我的概念性framebuffer设计从未实现过,但Jim邀请我加入他和其他几个人,共同开发基于Geometry Engine技术的项目。在Jim的带领下,这个团队于1982年夏天成立了Silicon Graphics,并于1981年秋天开始开发基于几何引擎的图形系统。因此,这次演讲大致是为了纪念我在图形领域的十周年。在我的十年里,我亲眼目睹了计算机和图形技术的巨大发展。在此期间,Silicon Graphics提供的处理器从大约1/4 MIP性能(早期的68000)提高到超过250 MIP性能(8并行R3000),比例为1000比1。原始图形性能以更快的速度增长,从我们第一台机器的每秒几百个z缓冲多边形到目前提供的超过一百万个。当然,还看不到结束的迹象!这次演讲的剩余部分是一系列简短的技术观察,然后是个人结论。
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Issues and Directions for Graphics Hardware Accelerators
Hello, it's a pleasure to be here. I was introduced to graphics by professor James Clark at Stanford University during the summer of 1981. I didn't see much of Jim that summer, however, as he was very busy completing the development of the first Geometry Engine integrated circuit. During some of his little spare time he guided me in the design of an NMOS-based framebuffer controller which could serve as a back-end to a pipe of Geometry Engines in a complete graphics system. While my conceptual framebuffer design was never implemented, Jim asked my to join him and several others in a venture based on the Geometry Engine technology. With Jim in the lead this group founded Silicon Graphics in the summer of 1982, having begun development of a Geometry Engine-based graphics system in the fall of 1981. Thus this talk roughly commemorates my tenth anniversary in the field of graphics. During my ten years I've watched first hand the tremendous growth in both computer and graphics capability. Processors shipped by Silicon Graphics during that period have improved from roughly 1/4 MIP performance (early 68000) to over 250 MIP performance (8 parallel R3000), a ratio of 1000 to 1. Raw graphics performance has increased at an even greater pace, from a few hundred Z-buffered polygons per second in our first machine to over a million in the current offering. And there's no end in sight, of course! The remainder of this talk is a series of brief technical observations, followed by a personal conclusion.
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