Jorge Luis Nachtigall Vaz Junior, Tiago Thompsen Primo, A. Pernas, Dirceu Antônio Maraschin Júnior
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A Framework for Collecting and Analyzing Interactions in Scratch Projects
The search for engaging students in the classroom is a constant concern of teachers and education professionals. With the advancement of technologies, various mechanisms appear as allies to achieve this goal and today foster a wide range of projects which use them as teaching mechanisms. Along with this comes the need for evaluation and validation of these projects. This work describes a framework that provides mechanisms for the development of tools capable of measuring and evaluating the impact of these technologies in the students learning.