摄像机运动能提高虚拟环境中行进距离的感知吗?

Léo Terziman, A. Lécuyer, Sébastien Hillaire, J. Wiener
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引用次数: 18

摘要

本文报道了一项实验,以评估振荡相机运动对虚拟环境中行进距离感知的影响。在实验中,参与者观看沿直线路径翻译的视觉投影。然后,他们被要求用键盘键重现导航阶段所走的距离。每个参与者必须完成任务(1)用线性摄像机运动,(2)用振荡摄像机运动,模拟人类自然行走产生的视觉流。综上所述,我们的初步结果表明,振荡相机运动可以更准确地再现短途旅行的距离。
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Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experiment, participants viewed visual projections of translations along straight paths. They were then asked to reproduce the traveled distance during a navigation phase using keyboard keys. Each participant had to complete the task (1) with linear camera motion, and (2) with oscillating camera motion that simulates the visual flow generated by natural human walking. Taken together, our preliminary results suggest that oscillating camera motions allow a more accurate distance reproduction for short traveled distances.
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