捉迷藏:台南市的定位游戏

Caroline Arkenson, Yin-Yu Chou, Chun-Yen Huang, Yi-Chin Lee
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引用次数: 7

摘要

捉迷藏是一款基于位置的游戏,带领旅行者穿越台湾台南市。旅行者的任务是找到哈利的朋友,他们躲在城市的不同地点。一旦到达现场,旅行者必须扫描放置在一块看起来像哈利朋友的板上的近场通信(NFC)标签。当扫描NFC标签时,丢失的朋友就会被找到,该网站的信息就会显示出来,下一个网站的指示也会显示出来。这款游戏可以让旅行者体验文化,了解城市景点,结识当地居民,而无需提前计划行程。通过使用NFC技术作为检查点,与游戏的互动不同于普通的导游,并且由于旅行者不会被GPS跟踪,基于位置的服务带来的隐私威胁大大降低。从我们的用户评估中,我们发现界面和与电路板的交互都可以使用一些改进来增加可用性。
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Tag and seek: a location-based game in Tainan City
Tag and Seek is a location-based game which leads a traveler through Tainan City in Taiwan. The traveler's task is to find Harry's friends who are hiding at different sites in the city. Once at the site, the traveler has to scan a Near Field Communication (NFC) tag placed on a board looking like Harry's friend. When the NFC tag is scanned the lost friend is found, information about the site is presented and instructions to the next site will be available. The game lets the traveler experience culture, gain knowledge about sites in the city and meet local citizens -- without the traveler having to plan the trip ahead. By implementing NFC technology as check points the interaction with the game differs from regular tourist guides and the threat of privacy which comes with location-based services is greatly lowered as the traveler is not being tracked by GPS. From our user evaluation we found that both the interface and interaction with the boards could use some improvements to increase the usability.
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