{"title":"物理计算环境的模拟器和调试器的实现和评估","authors":"Tom Neutens, Juta Staes, F. Wyffels","doi":"10.1145/3137065.3137089","DOIUrl":null,"url":null,"abstract":"In this poster abstract we present the design and evaluation of a simulation and debugging environment for a graphical programming interface. The environment is designed to be used within a physical computing context enabling users to detect errors faster and more efficiently. Finally, we evaluate its effect on learning progress and show a slight difference in the learning curve when learning programming with or without the debugger.","PeriodicalId":423233,"journal":{"name":"Proceedings of the 12th Workshop on Primary and Secondary Computing Education","volume":"104 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-11-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Implementation and evaluation of a simulator and debugger for physical computing environments\",\"authors\":\"Tom Neutens, Juta Staes, F. Wyffels\",\"doi\":\"10.1145/3137065.3137089\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this poster abstract we present the design and evaluation of a simulation and debugging environment for a graphical programming interface. The environment is designed to be used within a physical computing context enabling users to detect errors faster and more efficiently. Finally, we evaluate its effect on learning progress and show a slight difference in the learning curve when learning programming with or without the debugger.\",\"PeriodicalId\":423233,\"journal\":{\"name\":\"Proceedings of the 12th Workshop on Primary and Secondary Computing Education\",\"volume\":\"104 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-11-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 12th Workshop on Primary and Secondary Computing Education\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3137065.3137089\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 12th Workshop on Primary and Secondary Computing Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3137065.3137089","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Implementation and evaluation of a simulator and debugger for physical computing environments
In this poster abstract we present the design and evaluation of a simulation and debugging environment for a graphical programming interface. The environment is designed to be used within a physical computing context enabling users to detect errors faster and more efficiently. Finally, we evaluate its effect on learning progress and show a slight difference in the learning curve when learning programming with or without the debugger.