{"title":"包含基于uml的行为模式的可执行系统级规范模型","authors":"L. Indrusiak, A. Thuy, M. Glesner","doi":"10.1109/DATE.2007.364608","DOIUrl":null,"url":null,"abstract":"Behavioral patterns are useful abstractions to simplify the design of the communication-centric systems. Such patterns are traditionally described using UML diagrams, but the lack of execution semantics in UML prevents the co-validation of the patterns together with simulation models and executable specifications which are the mainstream in today's system level design flows. This paper proposes a method to validate UML-based behavioral patterns within executable system models. The method is based on actor orientation and was implemented as an extension of the Ptolemy II framework. A case study is presented and potential applications and extensions of the proposed method are discussed","PeriodicalId":298961,"journal":{"name":"2007 Design, Automation & Test in Europe Conference & Exhibition","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-04-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"Executable system-level specification models containing UML-based behavioral patterns\",\"authors\":\"L. Indrusiak, A. Thuy, M. Glesner\",\"doi\":\"10.1109/DATE.2007.364608\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Behavioral patterns are useful abstractions to simplify the design of the communication-centric systems. Such patterns are traditionally described using UML diagrams, but the lack of execution semantics in UML prevents the co-validation of the patterns together with simulation models and executable specifications which are the mainstream in today's system level design flows. This paper proposes a method to validate UML-based behavioral patterns within executable system models. The method is based on actor orientation and was implemented as an extension of the Ptolemy II framework. A case study is presented and potential applications and extensions of the proposed method are discussed\",\"PeriodicalId\":298961,\"journal\":{\"name\":\"2007 Design, Automation & Test in Europe Conference & Exhibition\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-04-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2007 Design, Automation & Test in Europe Conference & Exhibition\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/DATE.2007.364608\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2007 Design, Automation & Test in Europe Conference & Exhibition","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DATE.2007.364608","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Behavioral patterns are useful abstractions to simplify the design of the communication-centric systems. Such patterns are traditionally described using UML diagrams, but the lack of execution semantics in UML prevents the co-validation of the patterns together with simulation models and executable specifications which are the mainstream in today's system level design flows. This paper proposes a method to validate UML-based behavioral patterns within executable system models. The method is based on actor orientation and was implemented as an extension of the Ptolemy II framework. A case study is presented and potential applications and extensions of the proposed method are discussed