玩声音存在:一个声音的游戏场

Mariana Seiça, Licínio Roque, Pedro Martins, F. A. Cardoso
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引用次数: 2

摘要

你会怎么和一个看不见,只能听的朋友玩?我们将呈现一种听觉体验,将其设计为一种只有声音的、基于触摸的旅程,穿越声音生物的游戏场。声音生物是生活在社区中的听觉实体,通过与周围环境的互动交流来进化他们的声音存在和行为。通过结合多层次的反应性和开放性互动,我们探索了声音生物与居住在这个空间中的每个人类参与者之间建立声音对话的概念。对话交流是从音乐音素的概念中构思出来的,作为语言片段,每一次交流都被组合、合并、扩展和同步,以产生一个互动的管弦乐作品。有了这个经验,我们打算激发一个声音游戏场的实验,作为一个生成的声音空间,通过互动被发现和转化。
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Playing With Sound Beings: A Sonic Playfield
How would you play with a friend that you cannot see, you can only listen to? We present an auditory experience designed as a sound-only, touch-based journey through a playfield of sound beings. The sound beings are auditory entities living in community, evolving their sonic presence and behaviour through interactive exchanges with their surroundings. By combining multiple levels of reactivity and openness to interaction, we explore the notion of sonic dialogues established between the sound beings and each human participant who dwells in this space. The dialogic exchanges are conceived from the concept of musical phonemes, as linguistic pieces that are combined, merged, extended and synchronised with each interchange to produce an interactive, orchestral piece. With this experience, we intend to incite experimentation of a sonic playfield, as a generative sonic space to be uncovered and transformed through interaction.
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