玩家类型模型:走向经验验证

Marc Busch, Elke E. Mattheiss, Rita Orji, Peter Fröhlich, M. Lankes, M. Tscheligi
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引用次数: 44

摘要

玩家类型模型(游戏邦注:如BrainHex模型)是针对玩家个人偏好个性化数字游戏的流行方法。尽管已经开发了几种玩家类型模型,并且目前在游戏设计项目中使用,但仍然缺乏关于其有效性的数据。为了缩小这一研究差距,我们目前正在一个正在进行的项目中研究玩家类型模型BrainHex的心理测量属性(因素结构、可靠性、稳定性)和预测有效性(如果玩家类型得分可以预测玩家体验)。两项在线研究的结果(n1=592, n2=243)表明,BrainHex模型的心理测量特性可以得到改善。我们建议在未来的研究中改进相应的问卷,并对预测效度的研究进行概述。
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Player Type Models: Towards Empirical Validation
Player type models -- such as the BrainHex model -- are popular approaches for personalizing digital games towards individual preferences of players. Although several player type models have been developed and are currently used in game design projects, there is still a lack of data on their validity. To close this research gap we currently investigate the psychometric properties (factor structure, reliability, stability) and predictive validity (if player type scores can predict player experience) of the player type model BrainHex in an ongoing project. Results of two online studies (n1=592, n2=243) show that the psychometric properties of the BrainHex model could be improved. We suggest to improve the according questionnaire and sketch how the predictive validity could be investigated in future studies.
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