潜水:流体显示3D CG操纵与视觉连续性

Natsumi Kojima, A. Inoue, Tohru Hoshi
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引用次数: 0

摘要

在本文中,我们提出了一个直观的具有流体显示的三维CG操作系统“DIVE”。DIVE在装满不透明液体的水箱表面显示3D CG对象。DIVE的用户将他/她的手臂插入流体显示器,并用手在液体表面下操纵CG对象。DIVE还在表面上显示CG手(虚拟手),而不是在表面下看不见的手。虚拟的手似乎与使用者的真实手臂连接在一起。它的外观和运动与看不见的手是同步的。使用DIVE,我们可以感觉到好像我们正在用自己的手操纵3D CG对象。实验结果表明,该样机在部分流体显示中具有良好的精度和稳定性。
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DIVE: Fluid Display for 3D CG Manipulation with Visual Continuity
In this paper, we propose "DIVE", an intuitive 3D CG manipulation system with fluid display. DIVE displays 3D CG objects on the surface of a tank that is filled with opaque liquid. DIVE's user inserts his/her arm into the fluid display, and manipulates the CG objects by the hand under the liquid surface. DIVE also displays a CG hand (virtual hand) on the surface instead of the unseen hand under the surface. The virtual hand seems to be joined to the user's real arm above the surface. Its appearance and motion are synchronized with that of the unseen hand. Using DIVE, we can feel as if we are manipulating 3D CG objects with our own hand. Experimental results showed that the prototype could provide acceptable accuracy and stability in a part of the fluid display.
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