位场交互建模的三二次重构

L. Barthe, Benjamin Mora, N. Dodgson, M. Sabin
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引用次数: 27

摘要

在建模空间中提出了三维场C/sup /连续的数据结构。将离散存储字段值的规则网格与三二次逼近滤波器相结合以定义体对象。网格和近似/插值滤波器的这种关联允许由C/sup 1/连续实函数定义场,并且表面可以直接从其自己的方程中可视化。我们展示了在建模过程中如何获得准确和高质量的交互式可视化,并解释了为什么可视化忠实于对象定义。作为数据结构应用的一个例子,我们还描述了如何在交互式建模工具的影响下,使用软转换或“功能控制”转换实现高级布尔运算符。
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Triquadratic reconstruction for interactive modelling of potential fields
We present a data structure for three-dimensional fields C/sup 1/ continuous in the modelling space. Regular grids storing the field values discretely are combined with a triquadratic approximation filter to define volume objects. This association of a grid and an approximation/interpolation filter allows the field to be defined by a C/sup 1/ continuous real function and the surface to be directly visualised from its own equation. We show how accurate and high quality interactive visualisation is obtained during the modelling process, and we explain why the visualisation is faithful to the object definition. We also describe, as an example of application of our data structure, how advanced Boolean operators realised with soft or "functionally controlled" transitions are performed under the influence of an interactive modelling tool.
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