Alexander Kulik, Jan Hochstrate, André Kunert, B. Fröhlich
{"title":"环球鱼:3D运动控制器","authors":"Alexander Kulik, Jan Hochstrate, André Kunert, B. Fröhlich","doi":"10.1109/VR.2009.4811064","DOIUrl":null,"url":null,"abstract":"The Globefish is a novel desktop input device for three-dimensional object manipulation and viewpoint navigation. It consists of an elastically suspended 3D trackball, which provides a natural mapping for position-controlled 3D rotations. Rate-controlled 3D translations are performed by pushing the trackball into the appropriate direction. The device is manipulated by the fingertips allowing for precise interaction with virtual objects. The Globefish was designed for 3D graphics applications such as computer aided design (CAD), digital content creation (DCC) and 3D games.","PeriodicalId":433266,"journal":{"name":"2009 IEEE Virtual Reality Conference","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-03-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Globefish: A 3D Motion Controller\",\"authors\":\"Alexander Kulik, Jan Hochstrate, André Kunert, B. Fröhlich\",\"doi\":\"10.1109/VR.2009.4811064\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The Globefish is a novel desktop input device for three-dimensional object manipulation and viewpoint navigation. It consists of an elastically suspended 3D trackball, which provides a natural mapping for position-controlled 3D rotations. Rate-controlled 3D translations are performed by pushing the trackball into the appropriate direction. The device is manipulated by the fingertips allowing for precise interaction with virtual objects. The Globefish was designed for 3D graphics applications such as computer aided design (CAD), digital content creation (DCC) and 3D games.\",\"PeriodicalId\":433266,\"journal\":{\"name\":\"2009 IEEE Virtual Reality Conference\",\"volume\":\"3 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-03-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 IEEE Virtual Reality Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2009.4811064\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE Virtual Reality Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2009.4811064","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Globefish is a novel desktop input device for three-dimensional object manipulation and viewpoint navigation. It consists of an elastically suspended 3D trackball, which provides a natural mapping for position-controlled 3D rotations. Rate-controlled 3D translations are performed by pushing the trackball into the appropriate direction. The device is manipulated by the fingertips allowing for precise interaction with virtual objects. The Globefish was designed for 3D graphics applications such as computer aided design (CAD), digital content creation (DCC) and 3D games.