{"title":"叙述系统:构建界面的内部","authors":"Marina Umaschi, Justine Cassell","doi":"10.1109/CT.1997.617688","DOIUrl":null,"url":null,"abstract":"Although recent years have seen an explosion in educational technology, there is still a lack of computational tools specifically designed to encourage exploration of identity and communication issues. Storytelling is a good medium for this type of exploration as it enables reflection about the inner world. The paper presents a novel approach to interactive storytelling: SAGE (Storytelling Agent Generation Environment), a construction kit that supports children's creation of their own wise storytellers to interact with. In this system, programming is a vehicle for the transformation of ways of thinking about communication as well as for constructing knowledge about technology. In order to encourage children's emotional engagement in the SAGE environment, the storytellers are embodied in an interactive stuffed animal-a soft interface-which is also programmable by the children. The paper presents some technical aspects of SAGE's design and implementation and focuses on empirical results from research with children using SAGE.","PeriodicalId":212776,"journal":{"name":"Proceedings Second International Conference on Cognitive Technology Humanizing the Information Age","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"1997-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"29","resultStr":"{\"title\":\"Storytelling systems: constructing the innerface of the interface\",\"authors\":\"Marina Umaschi, Justine Cassell\",\"doi\":\"10.1109/CT.1997.617688\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Although recent years have seen an explosion in educational technology, there is still a lack of computational tools specifically designed to encourage exploration of identity and communication issues. Storytelling is a good medium for this type of exploration as it enables reflection about the inner world. The paper presents a novel approach to interactive storytelling: SAGE (Storytelling Agent Generation Environment), a construction kit that supports children's creation of their own wise storytellers to interact with. In this system, programming is a vehicle for the transformation of ways of thinking about communication as well as for constructing knowledge about technology. In order to encourage children's emotional engagement in the SAGE environment, the storytellers are embodied in an interactive stuffed animal-a soft interface-which is also programmable by the children. The paper presents some technical aspects of SAGE's design and implementation and focuses on empirical results from research with children using SAGE.\",\"PeriodicalId\":212776,\"journal\":{\"name\":\"Proceedings Second International Conference on Cognitive Technology Humanizing the Information Age\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1997-08-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"29\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Second International Conference on Cognitive Technology Humanizing the Information Age\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CT.1997.617688\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Second International Conference on Cognitive Technology Humanizing the Information Age","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CT.1997.617688","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Storytelling systems: constructing the innerface of the interface
Although recent years have seen an explosion in educational technology, there is still a lack of computational tools specifically designed to encourage exploration of identity and communication issues. Storytelling is a good medium for this type of exploration as it enables reflection about the inner world. The paper presents a novel approach to interactive storytelling: SAGE (Storytelling Agent Generation Environment), a construction kit that supports children's creation of their own wise storytellers to interact with. In this system, programming is a vehicle for the transformation of ways of thinking about communication as well as for constructing knowledge about technology. In order to encourage children's emotional engagement in the SAGE environment, the storytellers are embodied in an interactive stuffed animal-a soft interface-which is also programmable by the children. The paper presents some technical aspects of SAGE's design and implementation and focuses on empirical results from research with children using SAGE.