结合基于特征的立体匹配、运动和轮廓重建视觉船体

H. Ebrahimnezhad, H. Ghassemian
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引用次数: 1

摘要

本文提出了一种利用虚拟摄像机在时间内捕捉到的刚体轮廓来重建刚体视觉外壳的新方法。本工作的主要思路是通过梳理不同方法的优点,提高重建质量。基于轮廓的结构、基于运动的结构和基于立体的深度是三维重建中常用的方法。但是所有这些方法都有一些缺点。例如,立体匹配在低对比度区域无法提取深度,但在边缘区域效果良好。轮廓结构可以用于无纹理物体的三维形状提取,但需要大量的摄像机才能完成。本文提出了一种基于鲁棒特征的多相机图像立体匹配方法,用于寻找物体表面稀疏特征点的准确位置。然后使用这些3D特征点来估计下一个序列中的六个运动参数。通过将标定矩阵与每一帧的运动矩阵相乘,构造出新的虚拟摄像机。因此,可以为运动中的物体构建许多摄像机。最后,利用圆锥相交法从虚拟摄像机捕获的所有轮廓中提取边界视觉外壳。
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Combining the feature based stereo matching, motion and silhouette to reconstruct visual hull
This paper proposes a new approach to reconstruct the visual hull of rigid object using its silhouettes captured by virtual cameras during time. The main idea of this work is to improve the quality of reconstruction by combing the advantages of different methods. Structure from silhouette, structure from motion and depth from stereo are popular methods in 3D reconstruction. But all of these methods suffer from some drawbacks. For example stereo matching fails to extract depth in low contrast regions but it works well in edge regions. Structure from silhouette can be employed to extract 3D shape of texture less object but it needs a lot of cameras to do fine. In this paper a robust feature based stereo matching of multi camera images is used to find the exact place of some sparse feature points on the surface of object. These 3D feature points are then employed to estimate six motion parameters in the next sequence. New virtual cameras are constructed by multiplying the calibration matrix to motion matrix in each frame. So, a lot of cameras can be constructed for the moving object during time. After all, the cone intersection method is used to extract the bounding edges visual hull from all the silhouettes captured by virtual cameras.
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