{"title":"基于Docker的基于视频游戏的移动VR框架计算卸载","authors":"Y. Kang, Hojung Kim, Jung-Kil Kang","doi":"10.1109/ICSESS.2017.8342878","DOIUrl":null,"url":null,"abstract":"The 3D video game applications by using mobile device with limited resource have been growing and their requirements also have been complicated. Many virtual reality (VR) applications based on a 3D video game need to handle diverse sensors and user inputs continuously in a streaming manner. In this paper, we mainly focused on how to reduce the gap between mobile device with limited resources and complex functions including rendering image. In order to extend capabilities of mobile device, we apply computation off-loading when rendering and moving images to the mobile device. For this work we apply Docker as cloud container technologies that can be used to take the requirement of resource intensive VR application by computation off-loading.","PeriodicalId":179815,"journal":{"name":"2017 8th IEEE International Conference on Software Engineering and Service Science (ICSESS)","volume":"83 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Docker based computation off-loading for video game based mobile VR framework\",\"authors\":\"Y. Kang, Hojung Kim, Jung-Kil Kang\",\"doi\":\"10.1109/ICSESS.2017.8342878\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The 3D video game applications by using mobile device with limited resource have been growing and their requirements also have been complicated. Many virtual reality (VR) applications based on a 3D video game need to handle diverse sensors and user inputs continuously in a streaming manner. In this paper, we mainly focused on how to reduce the gap between mobile device with limited resources and complex functions including rendering image. In order to extend capabilities of mobile device, we apply computation off-loading when rendering and moving images to the mobile device. For this work we apply Docker as cloud container technologies that can be used to take the requirement of resource intensive VR application by computation off-loading.\",\"PeriodicalId\":179815,\"journal\":{\"name\":\"2017 8th IEEE International Conference on Software Engineering and Service Science (ICSESS)\",\"volume\":\"83 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 8th IEEE International Conference on Software Engineering and Service Science (ICSESS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICSESS.2017.8342878\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 8th IEEE International Conference on Software Engineering and Service Science (ICSESS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSESS.2017.8342878","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Docker based computation off-loading for video game based mobile VR framework
The 3D video game applications by using mobile device with limited resource have been growing and their requirements also have been complicated. Many virtual reality (VR) applications based on a 3D video game need to handle diverse sensors and user inputs continuously in a streaming manner. In this paper, we mainly focused on how to reduce the gap between mobile device with limited resources and complex functions including rendering image. In order to extend capabilities of mobile device, we apply computation off-loading when rendering and moving images to the mobile device. For this work we apply Docker as cloud container technologies that can be used to take the requirement of resource intensive VR application by computation off-loading.