增强创造力:连接真实世界和虚拟世界,增强创造性游戏

Fabio Zünd, Mattia Ryffel, Stéphane Magnenat, A. Marra, Maurizio Nitti, Mubbasir Kapadia, Gioacchino Noris, Kenny Mitchell, M. Gross, R. Sumner
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引用次数: 61

摘要

增强现实(AR)在连接现实世界活动和数字体验方面具有独特而有前景的潜力,允许用户发挥想象力并提高创造力。我们提出了增强创造力的概念,即在现代移动设备上使用ar来增强现实世界的创造性活动,支持教育,并开辟新的互动可能性。我们提出了六个原型应用程序,以不同的方式探索和发展增强创造力,通过ar交互培养创造力。我们的涂色书应用程序通过允许孩子们在ar设置中创建自己的角色设计,将涂色和计算机生成的动画连接起来。我们的音乐应用程序为孩子们探索不同的音乐风格和乐器提供了一种切实可行的方式,以便安排他们自己版本的流行歌曲。在游戏领域,我们展示了如何将被动的游戏互动转化为需要玩家之间协调和合作的主动现实世界运动,以及如何将ar应用于城市范围的游戏概念。我们采用了增强创造力的概念去创造带有互动故事框架的互动叙述。最后,我们研究增强创造力如何提供一种更引人注目的方式来理解复杂的概念,如计算机编程。
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Augmented creativity: bridging the real and virtual worlds to enhance creative play
Augmented Reality (AR) holds unique and promising potential to bridge between real-world activities and digital experiences, allowing users to engage their imagination and boost their creativity. We propose the concept of Augmented Creativity as employing ar on modern mobile devices to enhance real-world creative activities, support education, and open new interaction possibilities. We present six prototype applications that explore and develop Augmented Creativity in different ways, cultivating creativity through ar interactivity. Our coloring book app bridges coloring and computer-generated animation by allowing children to create their own character design in an ar setting. Our music apps provide a tangible way for children to explore different music styles and instruments in order to arrange their own version of popular songs. In the gaming domain, we show how to transform passive game interaction into active real-world movement that requires coordination and cooperation between players, and how ar can be applied to city-wide gaming concepts. We employ the concept of Augmented Creativity to authoring interactive narratives with an interactive storytelling framework. Finally, we examine how Augmented Creativity can provide a more compelling way to understand complex concepts, such as computer programming.
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