{"title":"密集的三维重建室外场景,由数百基线立体使用手持摄像机","authors":"T. Sato, M. Kanbara, N. Yokoya, I. Takemura","doi":"10.1109/SMBV.2001.988763","DOIUrl":null,"url":null,"abstract":"Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with high costs, automatic and dense 3-D reconstruction is widely investigated. In related work, a dense 3-D model is generated by using a stereo method. However these methods cannot use several hundreds images together for dense depth estimation because it is difficult to accurately calibrate a large number of cameras. In this paper we propose a dense 3-D reconstruction method that first estimates extrinsic camera parameters of a hand-held video camera, and then reconstructs a dense 3-D model of a scene. We can acquire a model of the scene accurately by using several hundreds input images.","PeriodicalId":204646,"journal":{"name":"Proceedings IEEE Workshop on Stereo and Multi-Baseline Vision (SMBV 2001)","volume":"281 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Dense 3-D reconstruction of an outdoor scene, by hundreds-baseline stereo using a hand-held video camera\",\"authors\":\"T. Sato, M. Kanbara, N. Yokoya, I. Takemura\",\"doi\":\"10.1109/SMBV.2001.988763\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with high costs, automatic and dense 3-D reconstruction is widely investigated. In related work, a dense 3-D model is generated by using a stereo method. However these methods cannot use several hundreds images together for dense depth estimation because it is difficult to accurately calibrate a large number of cameras. In this paper we propose a dense 3-D reconstruction method that first estimates extrinsic camera parameters of a hand-held video camera, and then reconstructs a dense 3-D model of a scene. We can acquire a model of the scene accurately by using several hundreds input images.\",\"PeriodicalId\":204646,\"journal\":{\"name\":\"Proceedings IEEE Workshop on Stereo and Multi-Baseline Vision (SMBV 2001)\",\"volume\":\"281 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings IEEE Workshop on Stereo and Multi-Baseline Vision (SMBV 2001)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SMBV.2001.988763\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings IEEE Workshop on Stereo and Multi-Baseline Vision (SMBV 2001)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SMBV.2001.988763","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Dense 3-D reconstruction of an outdoor scene, by hundreds-baseline stereo using a hand-held video camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with high costs, automatic and dense 3-D reconstruction is widely investigated. In related work, a dense 3-D model is generated by using a stereo method. However these methods cannot use several hundreds images together for dense depth estimation because it is difficult to accurately calibrate a large number of cameras. In this paper we propose a dense 3-D reconstruction method that first estimates extrinsic camera parameters of a hand-held video camera, and then reconstructs a dense 3-D model of a scene. We can acquire a model of the scene accurately by using several hundreds input images.