探索计算思维工具上的并发性

Cleyton Slaviero, E. Haeusler
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引用次数: 1

摘要

计算思维(CT)工具表达了设计者对如何引入一组选定的计算机科学概念的看法,通常隐藏细节以避免不必要的复杂性。本文重点介绍了该领域中五个著名的工具(Scratch、Alice、AgentSheets、NetLogo和Greenfoot)是如何处理并发的。我们提出了一项系统分析的结果,将它们的并发行为模型与触发用户解释和学习并发相关概念的相应编程接口消息进行了对比。我们提出并讨论了使用这五种工具可能产生的概念化,并将它们与已建立的并发概念进行了比较。我们的研究结果表明,有机会明确探索如何在使用CT工具构建的游戏和模拟中实现某些并发性方面。我们认为,考虑到这些工具中嵌入的知识也会影响学生对并发的理解,这可能有助于未来学习和理解复杂的并发概念。
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Exploring concurrency on computational thinking tools
Computational thinking (CT) tools express their designers' perspective on how a selected set of Computer Science concepts should be introduced, typically hiding details to avoid unnecessary complexity. This paper focuses on how concurrency is dealt with by five well-known tools in this domain: Scratch, Alice, AgentSheets, NetLogo and Greenfoot. We present the results of a systematic analysis contrasting their model of concurrent behavior with the corresponding programming interface messages that trigger their users' interpretation and learning of concurrency-related concepts. We present and discuss the conceptualizations that potentially emerge from using these five tools and compare them with established concurrency concepts. Our findings indicate opportunities for an explicit exploration of how some concurrency aspects are implemented in games and simulations built with CT tools. We believe that this might facilitate future learning and comprehension of complex concurrency concepts, considering that the knowledge embedded in these tools can also influence students' understanding of concurrency.
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