设计思维:使用照片原型设计以用户为中心的视觉拾取系统界面设计

Nela Murauer
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引用次数: 7

摘要

随着工业4.0的发展,制造设施经历了智能工厂的动态变化。伴随着广泛数据采集的流程数字化使流程规划者能够利用增强现实(AR)等创新技术来支持员工在车间完成任务。除此之外,用户视野的可视化允许免提工作,避免不必要的头部运动。为了利用员工的专业知识,我们试图在ar界面设计过程的早期阶段让员工参与设计思维的帮助。在应用设计中,纸上原型是一种普遍的方法。用户界面的早期草图是跨学科团队的共同语言。在本文中,我们开发了一种基于纸原型的方法,特别针对AR内容的需求,称为照片原型。这种方法用未来ar内容的草图覆盖用户的视野。此外,我们还阐述了我们的经验,我们在一次有40名汽车行业物流工人参加的研讨会上获得的经验。
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Design Thinking: Using Photo Prototyping for a user-centered Interface Design for Pick-by-Vision Systems
With Industry 4.0 manufacturing facilities experience a dynamic change towards smart factories. Digitalization of processes accompanied by extensive data acquisition enables process planners to utilize innovative technologies like Augmented Reality (AR) to support employees in their tasks on the shop floor. Among others a visualization in the user's field of view allows hands-free work and avoids unnecessary head movements. To make use of the employee's expertise, we try to involve workers with the aid of Design Thinking at an early stage in the AR-interface design process. A pervasive method in app design is Paper Prototyping. Early sketches of user interfaces serve as common language in interdisciplinary teams. In this paper we develop a method based on Paper Prototyping especially for AR content needs, which is called Photo Prototyping. This method overlays the user's field of view with sketches of the future AR-content. Furthermore we elucidate our experience, we've gained during a workshop with 40 workers out of logistics in the automotive industry.
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