{"title":"一个用户友好的可穿戴的单通道eog为基础的人机界面光标控制","authors":"A. Ang, Zhiguo Zhang, Y. Hung, J. Mak","doi":"10.1109/NER.2015.7146685","DOIUrl":null,"url":null,"abstract":"This paper presents a novel wearable single-channel electrooculography (EOG) based human-computer interface (HCI) with a simple system design and robust performance. In the proposed system, EOG signals for control are generated from double eye blinks, collected by a commercial wearable device (the NeuroSky MindWave headset), and then converted into a sequence of commands that can control cursor navigations and actions. The EOG-based cursor control system was tested on 8 subjects in indoor or outdoor environment, and the average accuracy is 84.42% for indoor uses and 71.50% for outdoor uses. Compared with other existing EOG-based HCI systems, this system is highly user-friendly and does not require any training. Therefore, this system has the potential to provide an easy-to-use and cheap assistive technique for locked-in patients who have lost their main body muscular abilities but with proper eye-condition.","PeriodicalId":137451,"journal":{"name":"2015 7th International IEEE/EMBS Conference on Neural Engineering (NER)","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"29","resultStr":"{\"title\":\"A user-friendly wearable single-channel EOG-based human-computer interface for cursor control\",\"authors\":\"A. Ang, Zhiguo Zhang, Y. Hung, J. Mak\",\"doi\":\"10.1109/NER.2015.7146685\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a novel wearable single-channel electrooculography (EOG) based human-computer interface (HCI) with a simple system design and robust performance. In the proposed system, EOG signals for control are generated from double eye blinks, collected by a commercial wearable device (the NeuroSky MindWave headset), and then converted into a sequence of commands that can control cursor navigations and actions. The EOG-based cursor control system was tested on 8 subjects in indoor or outdoor environment, and the average accuracy is 84.42% for indoor uses and 71.50% for outdoor uses. Compared with other existing EOG-based HCI systems, this system is highly user-friendly and does not require any training. Therefore, this system has the potential to provide an easy-to-use and cheap assistive technique for locked-in patients who have lost their main body muscular abilities but with proper eye-condition.\",\"PeriodicalId\":137451,\"journal\":{\"name\":\"2015 7th International IEEE/EMBS Conference on Neural Engineering (NER)\",\"volume\":\"26 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-04-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"29\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 7th International IEEE/EMBS Conference on Neural Engineering (NER)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/NER.2015.7146685\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 7th International IEEE/EMBS Conference on Neural Engineering (NER)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/NER.2015.7146685","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A user-friendly wearable single-channel EOG-based human-computer interface for cursor control
This paper presents a novel wearable single-channel electrooculography (EOG) based human-computer interface (HCI) with a simple system design and robust performance. In the proposed system, EOG signals for control are generated from double eye blinks, collected by a commercial wearable device (the NeuroSky MindWave headset), and then converted into a sequence of commands that can control cursor navigations and actions. The EOG-based cursor control system was tested on 8 subjects in indoor or outdoor environment, and the average accuracy is 84.42% for indoor uses and 71.50% for outdoor uses. Compared with other existing EOG-based HCI systems, this system is highly user-friendly and does not require any training. Therefore, this system has the potential to provide an easy-to-use and cheap assistive technique for locked-in patients who have lost their main body muscular abilities but with proper eye-condition.