虚拟现实中视线外物体的识别

Uwe Gruenefeld, Rieke von Bargen, Wilko Heuten
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引用次数: 1

摘要

当前的虚拟现实(VR)设备具有有限的视场(FOV)。有限的视场放大了物体从视野中消失的问题。在以前的工作中,已经提出了不同的技术来可视化物体在视野之外的位置。然而,这些技术不允许识别这些对象。在这项工作中,我们比较了三种不同的识别视线外物体的方法。我们的用户研究表明,参与者更喜欢始终可见的标识。
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Identification of Out-of-View Objects in Virtual Reality
Current Virtual Reality (VR) devices have limited fields-of-view (FOV). A limited FOV amplifies the problem of objects receding from view. In previous work, different techniques have been proposed to visualize the position of objects out of view. However, these techniques do not allow to identify these objects. In this work, we compare three different ways of identifying out-of-view objects. Our user study shows that participants prefer to have the identification always visible.
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