少数博弈中对手个性化价值的迭代内化产生稳健合作状态

Takashi Sato
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引用次数: 3

摘要

青春期是个人开始面临一些具有挑战性的选择的时期。通过这些选择,以及与同龄人的社会互动,青少年发展了他们的“个性化价值观”,这是他们行动的基础。众所周知,青少年的大脑具有很高的可塑性,与成年人的大脑不同,青少年的大脑是动态变化的。这项研究讨论了青少年以及具有较高可塑性的成年人的行为类型。为了实现这一点,我们采用了小众博弈(MG),它是上述选择的任务之一。我们使用不同学习率的Elman-nets来表达不同程度的可塑性,就像MG中的玩家模型一样。仿真结果表明,在具有参考关系网络的玩家中,不管他们的可塑性程度如何,通过迭代地内化对手的个性化价值观,都有可能出现稳健的合作状态。
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Emergence of robust cooperative states by iterative internalizations of opponents' personalized values in minority game
Adolescence is a period in which individuals begin facing some challenging choices. Through these choices, and social interactions with peers, adolescent individuals develop their “personalized values” that are the foundations of their actions. It is known that the adolescent brains have high plasticity, and that the adolescent brains change dynamically, other than that of an adult brains. This study discusses the type of behavior that emerges from adolescents, as well as adult individuals with elevated plasticities. To realize this, we adopt the minority game (MG), which is one of the task concerning the choice described above. We implement Elman-nets with different learning rates that express different degrees of the plasticity as the player models in the MG. Our simulation results showed that it is a possibility that robust cooperative states emerge by iteratively internalizing the opponent players' personalized values among players that have a network of reference relationship, irrespective of their varying degrees of plasticity.
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