艰苦奋斗:一个共同设计的交互式职业指导在线游戏

Annastasia Shipepe, Anicia N. Peters
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引用次数: 1

摘要

在这篇装置论文中,我们展示了一款由高中学习者、大学和职业学生以及After school照顾者共同设计和创作的互动式职业指导游戏“Hard Struggle”。“艰苦奋斗”游戏的目的是让年轻人接触到不同的职业机会,包括他们看不见的职业。为了设计游戏,我们与研究目标群体和其他利益相关者进行了参与式共同设计研讨会。在本文中,我们将讨论《Hard Struggle》游戏是如何运作的,它是如何通过游戏设计挑战研讨会开发出来的,以及游戏原型设计和开发所涉及的方法。
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The Hard Struggle: a co-designed interactive career guidance online game
In this installation paper, we present "Hard Struggle", an interactive career guidance game that is co-designed and co-created with high school learners, university and vocational students as well as After School care givers. The aim of the "The Hard Struggle" game is to expose the youth to different career opportunities including the careers that are invisible to them. Participatory co-design workshops were conducted with the research target group and other stakeholders to design the game. In this paper, we discuss how the "Hard Struggle" game works, how it was developed through game design challenge workshops, the methods involved in the game prototype design and development.
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