{"title":"艰苦奋斗:一个共同设计的交互式职业指导在线游戏","authors":"Annastasia Shipepe, Anicia N. Peters","doi":"10.1145/3283458.3283512","DOIUrl":null,"url":null,"abstract":"In this installation paper, we present \"Hard Struggle\", an interactive career guidance game that is co-designed and co-created with high school learners, university and vocational students as well as After School care givers. The aim of the \"The Hard Struggle\" game is to expose the youth to different career opportunities including the careers that are invisible to them. Participatory co-design workshops were conducted with the research target group and other stakeholders to design the game. In this paper, we discuss how the \"Hard Struggle\" game works, how it was developed through game design challenge workshops, the methods involved in the game prototype design and development.","PeriodicalId":186364,"journal":{"name":"Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-12-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"The Hard Struggle: a co-designed interactive career guidance online game\",\"authors\":\"Annastasia Shipepe, Anicia N. Peters\",\"doi\":\"10.1145/3283458.3283512\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this installation paper, we present \\\"Hard Struggle\\\", an interactive career guidance game that is co-designed and co-created with high school learners, university and vocational students as well as After School care givers. The aim of the \\\"The Hard Struggle\\\" game is to expose the youth to different career opportunities including the careers that are invisible to them. Participatory co-design workshops were conducted with the research target group and other stakeholders to design the game. In this paper, we discuss how the \\\"Hard Struggle\\\" game works, how it was developed through game design challenge workshops, the methods involved in the game prototype design and development.\",\"PeriodicalId\":186364,\"journal\":{\"name\":\"Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities\",\"volume\":\"15 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-12-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3283458.3283512\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3283458.3283512","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Hard Struggle: a co-designed interactive career guidance online game
In this installation paper, we present "Hard Struggle", an interactive career guidance game that is co-designed and co-created with high school learners, university and vocational students as well as After School care givers. The aim of the "The Hard Struggle" game is to expose the youth to different career opportunities including the careers that are invisible to them. Participatory co-design workshops were conducted with the research target group and other stakeholders to design the game. In this paper, we discuss how the "Hard Struggle" game works, how it was developed through game design challenge workshops, the methods involved in the game prototype design and development.