灯光,相机,动作:使用动画来共同评估用户体验场景

Alen Keirnan, N. Ahmadpour, S. Pedell, Angeline Mayasari
{"title":"灯光,相机,动作:使用动画来共同评估用户体验场景","authors":"Alen Keirnan, N. Ahmadpour, S. Pedell, Angeline Mayasari","doi":"10.1145/2838739.2838807","DOIUrl":null,"url":null,"abstract":"Scenarios are considered a useful tool for designers and HCI communities to generate detailed problem descriptions, future predictions, concept generations, requirements analysis and detailed system design surrounding a design problem. However, little is known about animated scenarios as a tool to co-evaluate and further explore early user research insights and themes with end users. In this study, previous research findings and insights concerning emergency alarm pendants were designed and presented as animated scenarios to older participants in a workshop. Emergency alarms are wearable product technologies that allow the user to alert designated contacts in the event of falls or medical emergencies and were chosen as a case study for this paper. The findings indicate, that while the animated scenarios provide a basis for participants to describe problems associated with using the emergency alarm technology, participants also used the animated scenarios to discus and evaluate the key emotions and themes that were presented. We refer to this process as co-evaluate. It is argued that animated scenarios can be used to validate the HCI designers' understanding and interpretation of early user research insights and themes.","PeriodicalId":364334,"journal":{"name":"Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2015-12-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Lights, Camera, Action: Using animations to co-evaluate user experience scenarios\",\"authors\":\"Alen Keirnan, N. Ahmadpour, S. Pedell, Angeline Mayasari\",\"doi\":\"10.1145/2838739.2838807\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Scenarios are considered a useful tool for designers and HCI communities to generate detailed problem descriptions, future predictions, concept generations, requirements analysis and detailed system design surrounding a design problem. However, little is known about animated scenarios as a tool to co-evaluate and further explore early user research insights and themes with end users. In this study, previous research findings and insights concerning emergency alarm pendants were designed and presented as animated scenarios to older participants in a workshop. Emergency alarms are wearable product technologies that allow the user to alert designated contacts in the event of falls or medical emergencies and were chosen as a case study for this paper. The findings indicate, that while the animated scenarios provide a basis for participants to describe problems associated with using the emergency alarm technology, participants also used the animated scenarios to discus and evaluate the key emotions and themes that were presented. We refer to this process as co-evaluate. It is argued that animated scenarios can be used to validate the HCI designers' understanding and interpretation of early user research insights and themes.\",\"PeriodicalId\":364334,\"journal\":{\"name\":\"Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-12-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2838739.2838807\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2838739.2838807","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

摘要

场景被认为是设计师和HCI社区生成详细问题描述、未来预测、概念生成、需求分析和围绕设计问题的详细系统设计的有用工具。然而,对于动画场景作为与最终用户共同评估和进一步探索早期用户研究见解和主题的工具,人们知之甚少。在这项研究中,先前的研究成果和见解有关紧急报警挂件被设计和呈现为动画场景的老年参与者在研讨会。紧急警报是可穿戴产品技术,允许用户在发生跌倒或医疗紧急情况时提醒指定的联系人,并被选为本文的案例研究。研究结果表明,虽然动画场景为参与者提供了描述与使用紧急报警技术相关的问题的基础,但参与者也使用动画场景来讨论和评估所呈现的关键情绪和主题。我们把这个过程称为共同评价。有人认为,动画场景可以用来验证HCI设计师对早期用户研究见解和主题的理解和解释。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Lights, Camera, Action: Using animations to co-evaluate user experience scenarios
Scenarios are considered a useful tool for designers and HCI communities to generate detailed problem descriptions, future predictions, concept generations, requirements analysis and detailed system design surrounding a design problem. However, little is known about animated scenarios as a tool to co-evaluate and further explore early user research insights and themes with end users. In this study, previous research findings and insights concerning emergency alarm pendants were designed and presented as animated scenarios to older participants in a workshop. Emergency alarms are wearable product technologies that allow the user to alert designated contacts in the event of falls or medical emergencies and were chosen as a case study for this paper. The findings indicate, that while the animated scenarios provide a basis for participants to describe problems associated with using the emergency alarm technology, participants also used the animated scenarios to discus and evaluate the key emotions and themes that were presented. We refer to this process as co-evaluate. It is argued that animated scenarios can be used to validate the HCI designers' understanding and interpretation of early user research insights and themes.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Three is a crowd? Our experience of testing large-scale social software in a usability lab Touchless Gestural Interaction with Wizard-of-Oz: Analysing User Behaviour Digitised Necrophilia: Technology and Psychosocial Orientations in the Age of ISIS and Drone Warfare Back to the Future: Identifying Interface Trends from the Past, Present and Future in Immersive Applications Evanescent Adaptation on Small Screens
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1