{"title":"科学集合的视线导向沉浸式可视化","authors":"E. Mahfoud, Aidong Lu","doi":"10.1145/3009939.3009952","DOIUrl":null,"url":null,"abstract":"The latest advances in head-mounted displays (HMDs) for augmented reality (AR) and mixed reality (MR) have produced commercialized devices that are gradually accepted by the public. These HMDs are generally equipped with head tracking, which provides an excellent input to explore immersive visualization and interaction techniques for various AR/MR applications. This paper explores the head tracking function on the latest Microsoft HoloLens -- where gaze is defined as the ray starting at the head location and points forward. We present a gaze-directed visualization approach to study ensembles of 2D oil spill simulations in mixed reality. Our approach allows users to place an ensemble as an image stack in a real environment and explore the ensemble with gaze tracking. The prototype system demonstrates the challenges and promising effects of gaze-based interaction in the state-of-the-art mixed reality.","PeriodicalId":422627,"journal":{"name":"Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-11-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Gaze-directed Immersive Visualization of Scientific Ensembles\",\"authors\":\"E. Mahfoud, Aidong Lu\",\"doi\":\"10.1145/3009939.3009952\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The latest advances in head-mounted displays (HMDs) for augmented reality (AR) and mixed reality (MR) have produced commercialized devices that are gradually accepted by the public. These HMDs are generally equipped with head tracking, which provides an excellent input to explore immersive visualization and interaction techniques for various AR/MR applications. This paper explores the head tracking function on the latest Microsoft HoloLens -- where gaze is defined as the ray starting at the head location and points forward. We present a gaze-directed visualization approach to study ensembles of 2D oil spill simulations in mixed reality. Our approach allows users to place an ensemble as an image stack in a real environment and explore the ensemble with gaze tracking. The prototype system demonstrates the challenges and promising effects of gaze-based interaction in the state-of-the-art mixed reality.\",\"PeriodicalId\":422627,\"journal\":{\"name\":\"Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces\",\"volume\":\"13 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-11-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3009939.3009952\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3009939.3009952","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Gaze-directed Immersive Visualization of Scientific Ensembles
The latest advances in head-mounted displays (HMDs) for augmented reality (AR) and mixed reality (MR) have produced commercialized devices that are gradually accepted by the public. These HMDs are generally equipped with head tracking, which provides an excellent input to explore immersive visualization and interaction techniques for various AR/MR applications. This paper explores the head tracking function on the latest Microsoft HoloLens -- where gaze is defined as the ray starting at the head location and points forward. We present a gaze-directed visualization approach to study ensembles of 2D oil spill simulations in mixed reality. Our approach allows users to place an ensemble as an image stack in a real environment and explore the ensemble with gaze tracking. The prototype system demonstrates the challenges and promising effects of gaze-based interaction in the state-of-the-art mixed reality.