互动:通过共享控制器探索人与人之间的身体互动

J. Garner, Gavin Wood, S. Danilovic, Jessica Hammer, F. Mueller
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引用次数: 19

摘要

多人电脑游戏越来越多地被设计成人与人之间的身体互动,然而,它们的重点往往局限于促进直接的身体接触。相反地,我们建议设计师通过设计共享的控制器交互来培养不同层次的身体接触,从而引入新的游戏玩法类型,让玩家能够更细致地融入游戏中的社交和个人身体空间概念。我们在游戏中探索了这一点,参与者遵循计算机生成的声音指令,如何操作共享控制器,这不可避免地导致玩家将他们的身体编织在一起。这款游戏在游戏玩法中嵌入了强大的社会价值,如合作、同理心和包容性。
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Intangle: exploring interpersonal bodily interactions through sharing controllers
Multi-player computer games are increasingly being designed to engage with interpersonal bodily interactions, however, their focus is often limited to facilitating direct body contact. In contrast, we propose that designers foster varying levels of body contact through the design of shared controller interactions to introduce new types of gameplay that affords players a more nuanced engagement with the concept of socially and personally mediated body-space in games. We explore this through our game intangle, where participants follow computer-generated vocal instructions on how to operate shared controllers that results inevitably into players weaving their bodies together. This game embeds strong social values in the gameplay such as collaboration, empathy and inclusivity.
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