{"title":"以当地为基础的多媒体智慧的实施,以提高小学生的学习成绩","authors":"Rindy Berinda Rusfriyanti, Wawan Shokib Rondli","doi":"10.26740/jrpd.v9n2.p83-90","DOIUrl":null,"url":null,"abstract":"Learning in elementary schools should be an interesting learning and can improve student learning outcomes. But in fact what happens is student learning outcomes are still low. This also happened to third grade students at an elementary school in Jepara Regency. This study aims to improve student learning outcomes in third grade elementary schools through learning with interactive multimedia based on local wisdom. This research is a classroom action research using the Elliot model which consists of three cycles, each cycle consisting of three actions. Data collection techniques used were tests, observations, field notes, interviews and documentation. The results showed that student learning outcomes had increased, the average value in cycle I is 50.11, cycle II is 70.18, and cycle III is 80.76. Thus learning with interactive multimedia based on local wisdom can improve the learning outcomes of elementary school students.","PeriodicalId":17740,"journal":{"name":"Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian","volume":"359 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"IMPLEMENTASI MULTIMEDIA INTERAKTIF BERBASIS KEARIFAN LOKAL UNTUK MENINGKATKAN HASIL BELAJAR SISWA SD\",\"authors\":\"Rindy Berinda Rusfriyanti, Wawan Shokib Rondli\",\"doi\":\"10.26740/jrpd.v9n2.p83-90\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Learning in elementary schools should be an interesting learning and can improve student learning outcomes. But in fact what happens is student learning outcomes are still low. This also happened to third grade students at an elementary school in Jepara Regency. This study aims to improve student learning outcomes in third grade elementary schools through learning with interactive multimedia based on local wisdom. This research is a classroom action research using the Elliot model which consists of three cycles, each cycle consisting of three actions. Data collection techniques used were tests, observations, field notes, interviews and documentation. The results showed that student learning outcomes had increased, the average value in cycle I is 50.11, cycle II is 70.18, and cycle III is 80.76. Thus learning with interactive multimedia based on local wisdom can improve the learning outcomes of elementary school students.\",\"PeriodicalId\":17740,\"journal\":{\"name\":\"Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian\",\"volume\":\"359 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-05-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.26740/jrpd.v9n2.p83-90\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26740/jrpd.v9n2.p83-90","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
IMPLEMENTASI MULTIMEDIA INTERAKTIF BERBASIS KEARIFAN LOKAL UNTUK MENINGKATKAN HASIL BELAJAR SISWA SD
Learning in elementary schools should be an interesting learning and can improve student learning outcomes. But in fact what happens is student learning outcomes are still low. This also happened to third grade students at an elementary school in Jepara Regency. This study aims to improve student learning outcomes in third grade elementary schools through learning with interactive multimedia based on local wisdom. This research is a classroom action research using the Elliot model which consists of three cycles, each cycle consisting of three actions. Data collection techniques used were tests, observations, field notes, interviews and documentation. The results showed that student learning outcomes had increased, the average value in cycle I is 50.11, cycle II is 70.18, and cycle III is 80.76. Thus learning with interactive multimedia based on local wisdom can improve the learning outcomes of elementary school students.