使用3D软件工具和移动/平板设备开发和创造古代砂岩雕刻

Jirawat Sookkaew, Wisoot Kaenmueang, Nakarin Chaikaew
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引用次数: 0

摘要

在曾经是古代兰纳王国一部分的帕瑶省地区,直到今天还能找到独特的艺术品,这些艺术品是由宗教信仰造成的砂岩雕刻,导致了佛像等作品。这些都是与宗教有关的艺术。如今,这些艺术作品已经开始消失,越来越少受到人们的关注。因此,本研究的艺术品创作采用了符合人们生活方式的对创作对象的诠释,选择了莲花,这是一种与河流有关的植物,在宗教中具有重要意义。在莲花中,与佛教相连,与河流相连的生活方式和谐相处,在佛教中,有各种形式的创造性作品,包括砂岩雕刻,将人们联系在一起。在这个创作中,使用数字技术工具和方法来收集数据以创建一个3D工件。摄影测量用于记录三维工件的详细比例和信息以及定制。在这些步骤中,使用手机类型的工具来收集图像数据以创建3D作品,或者使用应用程序从平板设备定制3D作品,以创建今天仍然存在的工匠砂岩雕塑的原型。这可以在创建、维护和记录数字数据、创建和知识集成中看到。这表明,今天的工具和便携式设备可以帮助创造更多的创造性作品,并保护艺术和文化。
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Development and Creation of Ancient Sandstone Carvings Using 3D Software Tools and Mobile/Tablet Devices
In the area of Phayao Province that used to be part of the ancient Lanna Kingdom, there are unique works of art that can be found until today, which are sandstone carvings caused by religious beliefs resulting in works such as Buddha statues. These are art related to religion. Nowadays, these works of art have started to fade away and receive less and less attention from people. The creation of art objects in this research therefore uses the interpretation of the creative objects in line with people’s lifestyles by selecting the lotus, which is a plant related to rivers, and is important in religion. In the lotus, which is interconnected and aligned with Buddhism, and in harmony with a way of life that aligns with the river, creative works are found in various forms, connecting people in Buddhism, including sandstone carving. In this creation, digital technology tools and methods are used to collect data to create a 3D work piece. Photogrammetry is used to record detailed proportions and information and customization of 3D work pieces. In these steps, mobile phone-type tools are used to collect image data to create the 3D work or an application is used to customize 3D work pieces from a tablet device to create prototypes of sandstone sculptures from the artisans that remain today. This can be seen in creating, maintaining, and recording digital data, creation, and the integration of knowledge. This demonstrates that today’s tools and portable devices can help create more creative pieces of work and preserve art and culture.
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来源期刊
International Journal of Interactive Mobile Technologies
International Journal of Interactive Mobile Technologies Computer Science-Computer Networks and Communications
CiteScore
5.20
自引率
0.00%
发文量
250
审稿时长
8 weeks
期刊介绍: This interdisciplinary journal focuses on the exchange of relevant trends and research results and presents practical experiences gained while developing and testing elements of interactive mobile technologies. It bridges the gap between pure academic research journals and more practical publications. So it covers the full range from research, application development to experience reports and product descriptions. Fields of interest include, but are not limited to: -Future trends in m-technologies- Architectures and infrastructures for ubiquitous mobile systems- Services for mobile networks- Industrial Applications- Mobile Computing- Adaptive and Adaptable environments using mobile devices- Mobile Web and video Conferencing- M-learning applications- M-learning standards- Life-long m-learning- Mobile technology support for educator and student- Remote and virtual laboratories- Mobile measurement technologies- Multimedia and virtual environments- Wireless and Ad-hoc Networks- Smart Agent Technologies- Social Impact of Current and Next-generation Mobile Technologies- Facilitation of Mobile Learning- Cost-effectiveness- Real world experiences- Pilot projects, products and applications
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