Yu-Wei Zhang , Hongguang Yang , Ping Luo , Zhi Li , Hui Liu , Zhongping Ji , Caiming Zhang
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引用次数: 0
摘要
本文旨在扩展Zhang et al.(2023)的方法,不仅可以从单张照片中生成人像浅浮雕,还可以生成深度排序合理的高深度浮雕。我们将此任务作为样式感知照片到深度转换的问题,其中输入是由样式向量限定的照片,输出是具有所需深度样式的人像浮雕。为了构建用于网络训练的真地数据,我们首先提出了一种基于优化的方法,从三维人像中合成高深度浮雕。然后,我们训练一个法线到深度的网络来学习从法线到地形深度的映射。之后,我们使用训练好的网络,使用Zhang等人(2023)提供的法线图生成高深度地形样本。由于每个法线贴图都有像素级的照片,我们能够在照片和高深度浮雕之间建立对应关系。通过将Zhang等人(2023)的浅浮雕、新的高深度浮雕及其混合物作为目标ground-truth,我们最终训练了一个编码器到解码器网络,以实现风格感知浮雕建模。特别地,该网络基于由Swin Transformer块组成的u型结构来处理分层深度特征。大量的实验证明了该方法的有效性。与以前的作品比较,验证了它的灵活性和最先进的性能。
Modeling multi-style portrait relief from a single photograph
This paper aims at extending the method of Zhang et al. (2023) to produce not only portrait bas-reliefs from single photographs, but also high-depth reliefs with reasonable depth ordering. We cast this task as a problem of style-aware photo-to-depth translation, where the input is a photograph conditioned by a style vector and the output is a portrait relief with desired depth style. To construct ground-truth data for network training, we first propose an optimization-based method to synthesize high-depth reliefs from 3D portraits. Then, we train a normal-to-depth network to learn the mapping from normal maps to relief depths. After that, we use the trained network to generate high-depth relief samples using the provided normal maps from Zhang et al. (2023). As each normal map has pixel-wise photograph, we are able to establish correspondences between photographs and high-depth reliefs. By taking the bas-reliefs of Zhang et al. (2023), the new high-depth reliefs and their mixtures as target ground-truths, we finally train a encoder-to-decoder network to achieve style-aware relief modeling. Specially, the network is based on a U-shaped architecture, consisting of Swin Transformer blocks to process hierarchical deep features. Extensive experiments have demonstrated the effectiveness of the proposed method. Comparisons with previous works have verified its flexibility and state-of-the-art performance.
期刊介绍:
Graphical Models is recognized internationally as a highly rated, top tier journal and is focused on the creation, geometric processing, animation, and visualization of graphical models and on their applications in engineering, science, culture, and entertainment. GMOD provides its readers with thoroughly reviewed and carefully selected papers that disseminate exciting innovations, that teach rigorous theoretical foundations, that propose robust and efficient solutions, or that describe ambitious systems or applications in a variety of topics.
We invite papers in five categories: research (contributions of novel theoretical or practical approaches or solutions), survey (opinionated views of the state-of-the-art and challenges in a specific topic), system (the architecture and implementation details of an innovative architecture for a complete system that supports model/animation design, acquisition, analysis, visualization?), application (description of a novel application of know techniques and evaluation of its impact), or lecture (an elegant and inspiring perspective on previously published results that clarifies them and teaches them in a new way).
GMOD offers its authors an accelerated review, feedback from experts in the field, immediate online publication of accepted papers, no restriction on color and length (when justified by the content) in the online version, and a broad promotion of published papers. A prestigious group of editors selected from among the premier international researchers in their fields oversees the review process.