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Monte Carlo optimization for gradient meshes 梯度网格的蒙特卡罗优化
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2026-01-01 DOI: 10.1016/j.gmod.2026.101320
K. He, J.B.T.M. Roerdink, J. Kosinka
Vector graphics provide continuous and often even smooth geometric representations of images. While recent approaches to automatically vectorize images lead to relatively good results, they typically leave ample room for improvement: the geometry and color of the vector graphics primitives can be further (automatically) optimized. We propose a novel method that generates high-quality vectorizations based on optimizing input curved triangle meshes (optionally with mesh colors). To overcome the key challenge of establishing a differentiable mapping between the input parameters, i.e., geometry and (mesh) colors of the gradient mesh, and the difference between the vectorized and input image, we treat the input image as a continuous bilinear interpolatory spline and employ Monte Carlo integration. We test our algorithm on various images and show that it can effectively and efficiently improve the quality of an initial vectorization.
矢量图形提供连续的、甚至平滑的图像几何表示。虽然最近自动向量化图像的方法产生了相对较好的结果,但它们通常留有足够的改进空间:矢量图形原语的几何形状和颜色可以进一步(自动)优化。我们提出了一种基于优化输入曲面三角形网格(可选择网格颜色)生成高质量矢量化的新方法。为了克服在输入参数之间建立可微映射的关键挑战,即梯度网格的几何和(网格)颜色,以及矢量化和输入图像之间的差异,我们将输入图像视为连续双线性插值样条并使用蒙特卡罗积分。我们在不同的图像上测试了我们的算法,表明它可以有效地提高初始矢量化的质量。
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引用次数: 0
Corrigendum to “LDM: Large tensorial SDF model for textured mesh generation” [Graphical Models, Volume 140, August 2025, 101271] “LDM:用于纹理网格生成的大张量SDF模型”的勘误表[图形模型,卷140,August 2025, 101271]
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2026-01-01 DOI: 10.1016/j.gmod.2025.101319
Rengan Xie , Kai Huang , Xiaoliang Luo , Yizheng Chen , Lvchun Wang , Qi Wang , Qi Ye , Wei Chen , Wenting Zheng , Yuchi Huo
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引用次数: 0
Visual simulation of fruit chilling injury 水果冷害的视觉模拟
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-11-22 DOI: 10.1016/j.gmod.2025.101309
Yixin Xu , Shiguang Liu
Chilling injury (CI) is a major postharvest physiological disorder in fruits, causing quality degradation and economic losses during low-temperature storage. While physically-based methods exist for simulating plant deformation, they are computationally intensive and not optimized for capturing the subtle, spatially distributed symptoms of CI, such as browning, pitting, and wrinkling. In this paper, we propose a biologically-informed, texture-based framework for dynamic CI simulation that links biological symptom progression to visual representation. Browning and pitting are modeled using a texture-based de-chilling technique driven by a Logistic model of the chilling injury index (CII), with a histogram-matching-based algorithm ensuring alignment between simulated symptoms and CII values. Wrinkling is simulated by combining kinetic models of water loss with bump maps generated using Worley noise, which approximate the quasi-random yet locally continuous surface deformations caused by epidermal shrinkage. The proposed framework efficiently integrates biologically-driven modeling, dynamic texture evolution, and water-loss-induced surface deformation, producing realistic CI simulations without high-resolution meshes. It applies to multiple fruit types — including tropical climacteric (banana), Solanaceous (tomato), Cucurbit (cucumber), and Citrus (orange, lemon) — offering an effective approach for visualizing CI progression.
冷害是果实采后主要的生理失调,在低温贮藏过程中会造成果实品质退化和经济损失。虽然存在基于物理的方法来模拟植物变形,但它们的计算量很大,并且没有优化来捕捉CI的细微的、空间分布的症状,如褐变、点蚀和起皱。在本文中,我们提出了一个生物信息,基于纹理的动态CI模拟框架,将生物症状进展与视觉表征联系起来。褐变和点蚀采用基于纹理的去冷技术建模,该技术由冷害指数(CII)的Logistic模型驱动,并采用基于直方图匹配的算法确保模拟症状与CII值之间的一致性。通过将水分流失动力学模型与使用Worley噪声生成的凹凸图相结合来模拟起皱,该凹凸图近似由表皮收缩引起的准随机但局部连续的表面变形。所提出的框架有效地集成了生物驱动建模、动态纹理演化和水分损失引起的表面变形,在没有高分辨率网格的情况下产生逼真的CI模拟。它适用于多种水果类型——包括热带热带(香蕉)、茄类(番茄)、葫芦类(黄瓜)和柑橘类(橙子、柠檬)——为可视化CI进程提供了一种有效的方法。
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引用次数: 0
Optimal representation of time-dependent spherical geometries 时变球面几何的最佳表示
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-11-14 DOI: 10.1016/j.gmod.2025.101308
Chiara Sorgentone
Applications in fields such as fluid mechanics, video games and image processing frequently involve the simulation of 3D objects with spherical topology, with a surface quantity that varies with the geometry and/or according to some surface partial differential equation. However, when the geometry undergoes continuous deformations, significant distortions in the surface point distribution may arise. This can lead to aliasing effects and numerical instability, reducing the overall accuracy of the simulation.
To address this issue, we introduce a novel tool to improve the efficiency of a spectral reparametrization procedure able to ensure the optimal representation of such 3D objects and surface quantities, even when dealing with long time simulations. This new strategy makes the reparametrization technique fully adaptive, selecting only the frequencies that are needed to represent a given surface, improving the efficiency of the algorithm, preventing degradation in the quality of the simulation and enhancing the overall stability.
在流体力学、视频游戏和图像处理等领域的应用经常涉及具有球面拓扑的3D物体的模拟,其表面数量随几何形状和/或根据某些表面偏微分方程而变化。然而,当几何形状发生连续变形时,表面点分布可能会出现明显的畸变。这可能导致混叠效应和数值不稳定,降低模拟的整体精度。为了解决这个问题,我们引入了一种新的工具来提高光谱再参数化过程的效率,即使在处理长时间模拟时,也能确保这种3D物体和表面数量的最佳表示。这种新策略使得重参数化技术完全自适应,只选择表示给定曲面所需的频率,提高了算法的效率,防止了仿真质量的下降,增强了整体稳定性。
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引用次数: 0
Structural optimization of lattice structures using deep neural networks as geometry representation 使用深度神经网络作为几何表示的晶格结构优化
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-11-11 DOI: 10.1016/j.gmod.2025.101307
Michael Kofler, Michael Giritsch, Stefanie Elgeti
In this paper we present a lattice structure optimization approach by leveraging the capabilities of neural networks for implicit geometry representation. We employ the Deep Signed Distance Field (DeepSDF) method, where a continuous and low-dimensional latent space is introduced to encode the geometric information. In contrast to traditional topology optimization methods, this allows the restriction of the design space to specific geometries. In our case, the latent space is used to represent the geometry of different unit cells, that are stacked to form a lattice structure. Moreover, continuously varying the latent vector over the structure allows a functional grading and optimization. Unlike other lattice-structure optimization methods, we neither assume a large separation of scale nor periodicity. Instead, we perform a full-scale finite element analysis at each optimization step. The required mesh is obtained by a differentiable extension of the dual marching cubes algorithm, which enables gradient-based optimization.
在本文中,我们提出了一种利用神经网络的能力进行隐式几何表示的晶格结构优化方法。我们采用深度签名距离场(Deep Signed Distance Field, DeepSDF)方法,在该方法中引入一个连续的低维潜在空间来编码几何信息。与传统的拓扑优化方法相比,这种方法允许将设计空间限制为特定的几何形状。在我们的案例中,潜在空间用于表示不同单元格的几何形状,这些单元格堆叠形成晶格结构。此外,在结构上连续变化潜在向量允许功能分级和优化。与其他晶格结构优化方法不同,我们既没有假设大的尺度分离,也没有假设周期性。相反,我们在每个优化步骤中执行全面的有限元分析。通过对偶行进立方体算法的可微扩展获得所需的网格,从而实现基于梯度的优化。
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引用次数: 0
FlexPlan: High-flexibility interactive floorplan design based on ArchiGraph FlexPlan:基于ArchiGraph的高灵活性交互式平面图设计
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-11-05 DOI: 10.1016/j.gmod.2025.101303
Zhan Wang , Junhao Wang , Zongpu Li , Hao Su , Pei Lv , Mingliang Xu
AI-aided floorplan design is a longstanding task in computer graphics. However, most of the existing methods focus on generating floorplans by limited architecture-level elements (e.g., room sizes, positions, and adjacencies), which ignore environmental factors and do not support customized designs. In this paper, we propose FlexPlan, an interactive approach for high-flexibility floorplan design. In FlexPlan, we propose a novel graph structure, named ArchiGraph, which enables flexible editing more comprehensive layout elements (e.g., architectures, environments, human needs) in a floorplan. First, we match similar floorplans according to the input architecture and environment features. Then, leveraging ArchiGraph, we interactively produce rooms’ attributes and quickly output the vectorized floorplans. For ArchiGraph, we design a RelationNet to predict room adjacencies, and propose a BoxNet to generate high-quality room boxes. Subjective and objective experiments show that our method is compatible with generating diverse complex floorplans (e.g., floorplans with irregular layout boundaries and room shapes). Compared with the state-of-the-art methods, our method can produce higher quality floorplans, and increase the speed of layout generation by nearly 20 times at most.
人工智能辅助平面图设计是计算机图形学中一项长期存在的任务。然而,大多数现有的方法侧重于通过有限的建筑级元素(例如,房间大小,位置和邻接关系)生成平面图,这忽略了环境因素,不支持定制设计。在本文中,我们提出了FlexPlan,一种用于高灵活性平面设计的交互式方法。在FlexPlan中,我们提出了一种新的图形结构,称为ArchiGraph,它可以在平面图中灵活地编辑更全面的布局元素(例如,建筑,环境,人的需求)。首先,我们根据输入的建筑和环境特征匹配相似的平面图。然后,利用ArchiGraph,我们交互地生成房间的属性,并快速输出矢量化的平面图。对于ArchiGraph,我们设计了一个RelationNet来预测房间邻接关系,并提出了一个BoxNet来生成高质量的房间盒子。主观和客观实验表明,我们的方法可以生成各种复杂的平面布置图(如不规则布局边界和房间形状的平面布置图)。与现有的方法相比,我们的方法可以生成更高质量的平面布置图,并将平面布置图生成速度最多提高近20倍。
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引用次数: 0
FD-GCN: Feedback Directed Graph Convolutional Network for skeleton-based action recognition 基于骨架动作识别的反馈有向图卷积网络
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-11-04 DOI: 10.1016/j.gmod.2025.101306
Ruixi Ran, Wenlu Yang
Graph Convolutional Network (GCN) has achieved remarkable result in skeleton-based action recognition. In GCNs, multi-order information has shown notable improvement for recognition and the graph topology, which is the key to fusing and extracting representative features. However, the GCN-based methods still face the following problems: (1) Nodes will have over-smooth problems in deep and complex networks. (2) Lack of efficient methods to fuse data streams of different modalities. In this paper, we proposed a novel data-fusing method, Feedback Directed Graph Convolution (FD-GC), to dynamically construct diverse correlation matrices and effectively aggregate both joint and bone features in different hierarchical update state and utilize them as feedback loops to participate in aggregation respectively for both streams. Our methods significantly reduce the difficulty of modeling multi-streams features at a small parameter cost. Furthermore, the experimental results indicate FD-GC alleviates the over-smooth effect via the feedback mechanism, constructing stronger representation capabilities of fine-grained actions, and performs as well as most skeletal motion recognition algorithms on two large public datasets NTU RGB+D 60, NTU RGB+D 120 and Northwestern-UCLA.
图卷积网络(GCN)在基于骨架的动作识别中取得了显著的效果。在GCNs中,多阶信息在识别和图拓扑方面表现出显著的改进,而图拓扑是融合和提取代表性特征的关键。然而,基于gcn的方法仍然面临以下问题:(1)节点在深度和复杂网络中存在过光滑问题。(2)缺乏有效的方法来融合不同模式的数据流。本文提出了一种新的数据融合方法——反馈有向图卷积(FD-GC),动态构建不同的关联矩阵,有效地聚合不同层次更新状态的关节和骨骼特征,并将其作为反馈回路分别参与两个流的聚合。我们的方法以较小的参数成本显著降低了多流特征建模的难度。此外,实验结果表明,FD-GC通过反馈机制缓解了过度平滑效应,构建了更强的细粒度动作表征能力,并在NTU RGB+D 60、NTU RGB+D 120和Northwestern-UCLA两个大型公共数据集上表现优于大多数骨骼运动识别算法。
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引用次数: 0
Developing novel restrictive design for additive manufacturing (DfAM) constraints for NURBS-based adjoint shape optimization for metal AM 基于nurbs的金属增材制造伴随形状优化约束设计研究
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-10-15 DOI: 10.1016/j.gmod.2025.101304
Sagar Jalui, Jacqueline O’Connor, Yuan Xuan, Guha Manogharan
The widespread application of metal additive manufacturing (AM) technologies has enabled exploration of complex design spaces to achieve optimally performing components. Current optimization techniques make use of several advanced methods, such as adjoint shape optimization, to provide designs that are superior to existing versions. However, they seldom discuss the manufacturability of the optimal designs. This research introduces novel restrictive design for AM (DfAM) constraints through computer-aided design (CAD) file modification which were used to guide the adjoint shape optimization process. The baseline design, using an application of a gas turbine fuel injector, was parameterized using non-uniform rational B-splines (NURBS) surface information stored in standard initial graphics exchange specification (IGES) file format. Gradient information computed using a commercial computational fluid dynamics (CFD) solver was used for NURBS shape modification in Python while focusing on imposing overhang angle and thin wall constraints for metal-AM. A method was developed to selectively replace information in the IGES file to accommodate modified design of surfaces of interest while preserving the overall geometry and maintain file integrity. The proposed framework accounts for varying levels of design complexity, accepting gradient information from commercial simulation software while imposing user-defined metal-AM constraints to obtain an optimal, additively manufacturable design. Findings from this study can be readily implemented in DfAM of any surface fluidic devices produced via metal laser AM, specifically Laser-Powder Bed Fusion.
金属增材制造(AM)技术的广泛应用使探索复杂的设计空间成为可能,从而实现最佳性能的组件。当前的优化技术使用了几种先进的方法,如伴随形状优化,以提供优于现有版本的设计。然而,他们很少讨论最优设计的可制造性。本研究通过计算机辅助设计(CAD)文件修改,对增材制造(DfAM)约束进行了新的约束设计,以指导伴随形状优化过程。基线设计以燃气轮机喷油器为例,采用非均匀有理b样条(NURBS)曲面信息(存储在标准初始图形交换规范(IGES)文件格式中)进行参数化。利用商业计算流体动力学(CFD)求解器计算的梯度信息在Python中用于NURBS形状修改,同时侧重于施加金属增材制造的悬垂角和薄壁约束。开发了一种方法,可以选择性地替换IGES文件中的信息,以适应感兴趣的曲面的修改设计,同时保留整体几何形状并保持文件完整性。所提出的框架考虑了不同程度的设计复杂性,接受来自商业仿真软件的梯度信息,同时施加用户定义的金属增材制造约束,以获得最佳的可增材制造设计。本研究的结果可以很容易地应用于通过金属激光增材制造的任何表面流体装置的DfAM中,特别是激光粉末床融合。
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引用次数: 0
Efficient adaptive Cartesian mesh generation for complex boundary representation models 复杂边界表示模型的高效自适应笛卡尔网格生成
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-10-13 DOI: 10.1016/j.gmod.2025.101305
Xiang Gao, Qingyang Zhang, Chunye Gong, Chao Li, Xiaowei Guo, Jie Liu
Cartesian mesh-based fluid simulation methods are gaining popularity due to their fully automated mesh generation capabilities for geometries without repair. The performance and flexibility of Cartesian mesh generation significantly influence their application across various fields. This study introduces an efficient adaptive Cartesian mesh generation framework directly for arbitrary geometries. Initially, we propose a robust, high-quality build-in tessellation method and compute proximity. Subsequently, we design a hierarchical storage method combined with binary search for efficient intersection determination. To enhance flexibility, a fully unstructured data type and compressed data representation are established. Finally, we develop a four-step refinement mechanism to achieve geometric adaptation and smooth transitions effectively. The robustness and efficiency of the approach were validated through typical case studies, demonstrating that the mesh generation process for complex models can reach speeds of up to 105 cells per second, which presents significant potential to address the challenges of real-time simulations.
基于笛卡尔网格的流体模拟方法越来越受欢迎,因为它们具有无需修复的全自动几何网格生成能力。笛卡尔网格生成的性能和灵活性影响着其在各个领域的应用。本文提出了一种直接针对任意几何图形的高效自适应笛卡尔网格生成框架。首先,我们提出了一种鲁棒的、高质量的内置镶嵌方法并计算接近度。随后,我们设计了一种结合二叉搜索的分层存储方法,以实现高效的交集确定。为了提高灵活性,建立了完全非结构化的数据类型和压缩的数据表示。最后,我们开发了一种四步优化机制,以有效地实现几何自适应和平滑过渡。通过典型案例研究验证了该方法的鲁棒性和效率,表明复杂模型的网格生成过程可以达到每秒105个单元的速度,这为解决实时仿真的挑战提供了巨大的潜力。
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引用次数: 0
An improved algorithm for full-mouth lesion detection based on YOLOv8 基于YOLOv8的全口病变检测改进算法
IF 2.2 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Pub Date : 2025-10-06 DOI: 10.1016/j.gmod.2025.101302
Xinchen Jiao , Shanshan Gao , Faqiang Huang , WenHan Dou , YuanFeng Zhou , Caiming Zhang
In medical imaging detection of oral Cone Beam Computed Tomography (CBCT), there exist tiny lesions that are challenging to detect with low accuracy. The existing detection models are relatively complex. To address this, this paper presents a dual-stage YOLO detection method improved based on YOLOv8. Specifically, we first reconstruct the backbone network based on MobileNetV3 to enhance computational speed and efficiency. Second, we improve detection accuracy from three aspects: we design a composite feature fusion network to enhance the model’s feature extraction capability, addressing the issue of decreased detection accuracy for small lesions due to the loss of shallow information during the fusion process; we further combine spatial and channel information to design the C2f-SCSA module, which delves deeper into the lesion information. To tackle the problem of limited types and insufficient samples of lesions in existing CBCT images, our team collaborated with a professional dental hospital to establish a high-quality dataset, which includes 15 types of lesions and over 2000 accurately labeled oral CBCT images, providing solid data support for model training. Experimental results indicate that the improved method enhances the accuracy of the original algorithm by 3.5 percentage points, increases the recall rate by 4.7 percentage points, and raises the mean Average Precision (mAP) by 3.3 percentage points, a computational load of only 7.6 GFLOPs. This demonstrates a significant advantage in intelligent diagnosis of full-mouth lesions while improving accuracy and reducing computational load.
在口腔锥形束ct (Cone Beam Computed Tomography, CBCT)医学成像检测中,存在微小病变,检测难度大,准确率低。现有的检测模型比较复杂。针对这一问题,本文提出了一种基于YOLOv8改进的双级YOLO检测方法。具体而言,我们首先基于MobileNetV3重构骨干网,以提高计算速度和效率。其次,从三个方面提高检测精度:设计复合特征融合网络,增强模型的特征提取能力,解决融合过程中浅层信息丢失导致小病灶检测精度下降的问题;我们进一步结合空间信息和通道信息设计了C2f-SCSA模块,更深入地挖掘病变信息。针对现有CBCT图像中病灶类型有限、样本不足的问题,我们团队与专业牙科医院合作建立了高质量的数据集,包括15种病灶和2000多张准确标记的口腔CBCT图像,为模型训练提供了坚实的数据支持。实验结果表明,改进后的方法比原算法的准确率提高了3.5个百分点,召回率提高了4.7个百分点,平均平均精度(mAP)提高了3.3个百分点,计算负荷仅为7.6 GFLOPs。这证明了智能诊断全口病变的显著优势,同时提高了准确性和减少了计算负荷。
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引用次数: 0
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Graphical Models
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