同一霸权的两面:人类、控制、权力斗争与饥饿游戏

Kemal Çapoğlu
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摘要

作为当代最受欢迎的青少年小说系列之一,《饥饿游戏三部曲》在虚构的末日世界中探讨了至关重要的现实问题。本文通过安东尼奥-葛兰西(Antonio Gramsci)的霸权理论和杰里米-边沁(Jeremy Bentham)的 "潘诺皮克监狱"(后来被米歇尔-福柯(Michel Foucault)解释为一种社会纪律工具)的视角,深入分析了丛书中的各种社会。本文的论点集中在该系列中两个截然不同的权力中心--国会大厦和第 13 区--所采用的控制方法的惊人相似性上,以治理其统治下的人民。本研究利用霸权和泛托邦理论,对这种控制方式进行了详细的研究。此外,文章还研究了都城和第 13 区是如何分别利用媒体、饥饿和饥饿游戏作为控制工具的,并阐明了它们各自对社会的影响。尽管这些政府权力最初被描绘成邪恶和善良的形象,但深入分析后会发现,它们在寻求最终控制一切的过程中有着相同的根本动机和方法。
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Two Sides of the Same Hegemony: Human, Control, Power Struggles and The Hunger Games
As being one of the most popular contemporary young adult fiction series at the time it was published, The Hunger Games Trilogy explores crucial real-life issues within a fictional apocalyptic world. This article delves into the analysis of the book series’ various societies through the lens of Antonio Gramsci’s theory of hegemony and Jeremy Bentham’s panopticon prison, which Michel Foucault later interpreted as a tool for societal discipline. The argument presented here centres on the striking similarity in the control methods employed by the two distinct power centres in the series—Capitol and District 13—to govern the people under their rule. By utilizing the theories of hegemony and panopticon, this study scrutinizes this type of control in detail. Additionally, the article examines how both Capitol and District 13 employ media, hunger, and the Hunger Games as separate tools for control, elucidating their respective impacts on society. Despite the initial portrayal of these governmental powers as evil and good, a thorough analysis reveals that they share the same underlying motivation and methods in their quest for ultimate control over everything.
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