UVS-CNNs:在准均匀球形图像上构建通用卷积神经网络

IF 2.5 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computers & Graphics-Uk Pub Date : 2024-06-13 DOI:10.1016/j.cag.2024.103973
Yusheng Yang , Zhiyuan Gao , Jinghan Zhang , Wenbo Hui , Hang Shi , Yangmin Xie
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引用次数: 0

摘要

全向图像(又称球形图像)因其视野开阔,为移动机器人的环境感知提供了显著优势。然而,以往在球形图像上构建卷积神经网络的研究受到非均匀像素采样的限制,导致语义分割的性能不理想。为解决这一问题,我们提出了一种新颖的像素分割方法,以实现整个球形表面近乎均匀的像素分布。此外,还为生成的图像设计了相应的卷积操作,从而将球形 CNN 的功能从语义分割扩展到实例分割等更复杂的任务。该方法在斯坦福 2D3DS 数据集上进行了评估,与传统的球形 CNN 相比,表现出更优越的性能。此外,该方法还在我们的激光雷达实验数据上取得了令人印象深刻的实例分割结果,证明了我们的方法在普通 CNN 任务中的普遍可行性。相关代码和数据集发布于以下链接:https://github.com/YoungRainy/UVS-U-Net。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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UVS-CNNs: Constructing general convolutional neural networks on quasi-uniform spherical images

Omnidirectional images, also known as spherical images, offer a significant advantage for the environmental sensing of mobile robots due to their wide field of view. However, previous studies of constructing convolutional neural networks on spherical images have been limited by non-uniform pixel sampling, leading to suboptimal performance in semantic segmentation. To address this issue, a novel pixel segmentation approach is proposed to achieve near-uniform pixel distribution across the entire spherical surface. The corresponding convolution operation for the resulting image is designed as well, which extends the capabilities of spherical CNNs from semantic segmentation to more complex tasks such as instance segmentation. The method is evaluated on the Stanford 2D3DS dataset and shows superior performance compared to conventional spherical CNNs. Furthermore, the method also achieves impressive instance segmentation results on our experimental LiDAR data, demonstrating the general feasibility of our approach for common CNN tasks. The related code and dataset are released in the following link: https://github.com/YoungRainy/UVS-U-Net.

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来源期刊
Computers & Graphics-Uk
Computers & Graphics-Uk 工程技术-计算机:软件工程
CiteScore
5.30
自引率
12.00%
发文量
173
审稿时长
38 days
期刊介绍: Computers & Graphics is dedicated to disseminate information on research and applications of computer graphics (CG) techniques. The journal encourages articles on: 1. Research and applications of interactive computer graphics. We are particularly interested in novel interaction techniques and applications of CG to problem domains. 2. State-of-the-art papers on late-breaking, cutting-edge research on CG. 3. Information on innovative uses of graphics principles and technologies. 4. Tutorial papers on both teaching CG principles and innovative uses of CG in education.
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