Faisal Ahmed Dakheel-Allah Alghamdi, Faisal Ahmed Ghanim Alghamdi, Abdullah Abusulaiman, Abdulaziz Jabr Alsulami, Mohammed Bamotref, Albraa Alosaimi, Omar Bamousa, Siraj Omar Wali
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The first section included the demographic data, the second section included the 7-item Gaming Addiction Scale (GAS), and the third section included the Pittsburgh Sleep Quality Index. Using the GAS, and based on the total score, gamers were classified as addicted, problematic, engaged, or normal. Hence, abnormal gamers include engaged, problematic, and addicted gamers.</p><p><strong>Result: </strong>There were 356 participants with a mean age of 22.5 -/+ 1.8 years, and 75.3% were males. The data showed that 38.8% of the study population were abnormal gamers: 40 (11.2%) engaged gamers, 81 (22.8%) problematic gamers, and 17 (4.8%) addicted gamers. Furthermore, abnormal gaming was linked to poor sleep quality when comparing abnormal gamers with normal gamers (92% vs. 80.3%, p = 0.002). 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引用次数: 0
摘要
背景:尽管包括睡眠障碍在内的许多健康问题都与视频游戏有关,但还需要进一步的研究来确定这些联系的有效性。本研究旨在确定医学生中游戏成瘾的普遍程度及其与睡眠质量差的关系,睡眠质量差可能会反映在学习成绩上:方法:在2023年1月至6月期间,对所研究院校的医学生进行了横断面调查。在线调查分为三个部分。第一部分包括人口统计学数据,第二部分包括7项游戏成瘾量表(GAS),第三部分包括匹兹堡睡眠质量指数。根据 GAS 的总分,游戏成瘾者被分为游戏成瘾者、问题游戏成瘾者、参与游戏成瘾者和正常游戏成瘾者。因此,不正常的游戏者包括参与型、问题型和沉迷型游戏者:结果:356 名参与者的平均年龄为 22.5 -/+ 1.8 岁,75.3% 为男性。数据显示,38.8%的研究对象为异常游戏者:40 人(11.2%)为参与型游戏者,81 人(22.8%)为问题型游戏者,17 人(4.8%)为沉迷型游戏者。此外,异常游戏者与正常游戏者相比(92% 对 80.3%,P = 0.002),异常游戏与睡眠质量差有关。进一步比较不同类型的异常游戏者发现,沉迷游戏者晚上需要依靠睡眠药物帮助入睡,而且入睡时间更长(分别为 p = 0.050 和 p = 0.045):结论:异常游戏者在医学生中很常见,与正常游戏者相比,与睡眠质量差密切相关。
Video Game Addiction and its Relationship with Sleep Quality among Medical Students.
Background: Although many health problems, including sleep disorders, have been associated with video gaming, further studies are required to establish the validity of these connections. This study aimed to determine the prevalence of gaming addiction among medical students and its association with poor sleep quality, which may be reflected in academic performance.
Method: A cross-sectional survey was conducted between January and June 2023 among medical students at the institution under study. An online survey was conducted and was divided into three sections. The first section included the demographic data, the second section included the 7-item Gaming Addiction Scale (GAS), and the third section included the Pittsburgh Sleep Quality Index. Using the GAS, and based on the total score, gamers were classified as addicted, problematic, engaged, or normal. Hence, abnormal gamers include engaged, problematic, and addicted gamers.
Result: There were 356 participants with a mean age of 22.5 -/+ 1.8 years, and 75.3% were males. The data showed that 38.8% of the study population were abnormal gamers: 40 (11.2%) engaged gamers, 81 (22.8%) problematic gamers, and 17 (4.8%) addicted gamers. Furthermore, abnormal gaming was linked to poor sleep quality when comparing abnormal gamers with normal gamers (92% vs. 80.3%, p = 0.002). Further comparison between the types of abnormal gamers revealed that addicted gamers were found to rely on sleep medication to help them sleep at night and took longer time to fall asleep (p = 0.050 and p = 0.045, respectively).
Conclusion: Abnormal gamers are common among medical students and strongly associated with poor sleep quality compared to normal gamers.
期刊介绍:
The Journal of Epidemiology and Global Health is an esteemed international publication, offering a platform for peer-reviewed articles that drive advancements in global epidemiology and international health. Our mission is to shape global health policy by showcasing cutting-edge scholarship and innovative strategies.