Sándor P. Fekete, Joseph S. B. Mitchell, Christian Rieck, Christian Scheffer, Christiane Schmidt
{"title":"简单和非简单多边形的分散顶点防护","authors":"Sándor P. Fekete, Joseph S. B. Mitchell, Christian Rieck, Christian Scheffer, Christiane Schmidt","doi":"arxiv-2406.05861","DOIUrl":null,"url":null,"abstract":"We study the Dispersive Art Gallery Problem with vertex guards: Given a\npolygon $\\mathcal{P}$, with pairwise geodesic Euclidean vertex distance of at\nleast $1$, and a rational number $\\ell$; decide whether there is a set of\nvertex guards such that $\\mathcal{P}$ is guarded, and the minimum geodesic\nEuclidean distance between any two guards (the so-called dispersion distance)\nis at least $\\ell$. We show that it is NP-complete to decide whether a polygon with holes has a\nset of vertex guards with dispersion distance $2$. On the other hand, we\nprovide an algorithm that places vertex guards in simple polygons at dispersion\ndistance at least $2$. This result is tight, as there are simple polygons in\nwhich any vertex guard set has a dispersion distance of at most $2$.","PeriodicalId":501570,"journal":{"name":"arXiv - CS - Computational Geometry","volume":"125 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-06-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Dispersive Vertex Guarding for Simple and Non-Simple Polygons\",\"authors\":\"Sándor P. Fekete, Joseph S. B. Mitchell, Christian Rieck, Christian Scheffer, Christiane Schmidt\",\"doi\":\"arxiv-2406.05861\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We study the Dispersive Art Gallery Problem with vertex guards: Given a\\npolygon $\\\\mathcal{P}$, with pairwise geodesic Euclidean vertex distance of at\\nleast $1$, and a rational number $\\\\ell$; decide whether there is a set of\\nvertex guards such that $\\\\mathcal{P}$ is guarded, and the minimum geodesic\\nEuclidean distance between any two guards (the so-called dispersion distance)\\nis at least $\\\\ell$. We show that it is NP-complete to decide whether a polygon with holes has a\\nset of vertex guards with dispersion distance $2$. On the other hand, we\\nprovide an algorithm that places vertex guards in simple polygons at dispersion\\ndistance at least $2$. This result is tight, as there are simple polygons in\\nwhich any vertex guard set has a dispersion distance of at most $2$.\",\"PeriodicalId\":501570,\"journal\":{\"name\":\"arXiv - CS - Computational Geometry\",\"volume\":\"125 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-06-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"arXiv - CS - Computational Geometry\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/arxiv-2406.05861\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Computational Geometry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2406.05861","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Dispersive Vertex Guarding for Simple and Non-Simple Polygons
We study the Dispersive Art Gallery Problem with vertex guards: Given a
polygon $\mathcal{P}$, with pairwise geodesic Euclidean vertex distance of at
least $1$, and a rational number $\ell$; decide whether there is a set of
vertex guards such that $\mathcal{P}$ is guarded, and the minimum geodesic
Euclidean distance between any two guards (the so-called dispersion distance)
is at least $\ell$. We show that it is NP-complete to decide whether a polygon with holes has a
set of vertex guards with dispersion distance $2$. On the other hand, we
provide an algorithm that places vertex guards in simple polygons at dispersion
distance at least $2$. This result is tight, as there are simple polygons in
which any vertex guard set has a dispersion distance of at most $2$.