FRC-GIF:基于帧排序的个性化艺术媒体生成方法,适用于资源受限设备

IF 7.5 3区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS IEEE Transactions on Big Data Pub Date : 2023-11-30 DOI:10.1109/TBDATA.2023.3338012
Ghulam Mujtaba;Sunder Ali Khowaja;Muhammad Aslam Jarwar;Jaehyuk Choi;Eun-Seok Ryu
{"title":"FRC-GIF:基于帧排序的个性化艺术媒体生成方法,适用于资源受限设备","authors":"Ghulam Mujtaba;Sunder Ali Khowaja;Muhammad Aslam Jarwar;Jaehyuk Choi;Eun-Seok Ryu","doi":"10.1109/TBDATA.2023.3338012","DOIUrl":null,"url":null,"abstract":"Generating video highlights in the form of animated graphics interchange formats (GIFs) has significantly simplified the process of video browsing. Animated GIFs have paved the way for applications concerning streaming platforms and emerging technologies. Existing studies have led to large computational complexity without considering user personalization. This paper proposes lightweight method to attract users and increase views of videos through personalized artistic media, i.e., static thumbnails and animated GIF generation. The proposed method analyzes lightweight thumbnail containers (LTC) using the computational resources of the client device to recognize personalized events from feature-length sports videos. Next, the thumbnails are then ranked through the frame rank pooling method for their selection. Subsequently, the proposed method processes small video segments rather than considering the whole video for generating artistic media. This makes our approach more computationally efficient compared to existing methods that use the entire video data; thus, the proposed method complies with sustainable development goals. Furthermore, the proposed method retrieves and uses thumbnail containers and video segments, which reduces the required transmission bandwidth as well as the amount of locally stored data. Experiments reveal that the computational complexity of our method is 3.73 times lower than that of the state-of-the-art method.","PeriodicalId":13106,"journal":{"name":"IEEE Transactions on Big Data","volume":"10 4","pages":"343-355"},"PeriodicalIF":7.5000,"publicationDate":"2023-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10336393","citationCount":"0","resultStr":"{\"title\":\"FRC-GIF: Frame Ranking-Based Personalized Artistic Media Generation Method for Resource Constrained Devices\",\"authors\":\"Ghulam Mujtaba;Sunder Ali Khowaja;Muhammad Aslam Jarwar;Jaehyuk Choi;Eun-Seok Ryu\",\"doi\":\"10.1109/TBDATA.2023.3338012\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Generating video highlights in the form of animated graphics interchange formats (GIFs) has significantly simplified the process of video browsing. Animated GIFs have paved the way for applications concerning streaming platforms and emerging technologies. Existing studies have led to large computational complexity without considering user personalization. This paper proposes lightweight method to attract users and increase views of videos through personalized artistic media, i.e., static thumbnails and animated GIF generation. The proposed method analyzes lightweight thumbnail containers (LTC) using the computational resources of the client device to recognize personalized events from feature-length sports videos. Next, the thumbnails are then ranked through the frame rank pooling method for their selection. Subsequently, the proposed method processes small video segments rather than considering the whole video for generating artistic media. This makes our approach more computationally efficient compared to existing methods that use the entire video data; thus, the proposed method complies with sustainable development goals. Furthermore, the proposed method retrieves and uses thumbnail containers and video segments, which reduces the required transmission bandwidth as well as the amount of locally stored data. Experiments reveal that the computational complexity of our method is 3.73 times lower than that of the state-of-the-art method.\",\"PeriodicalId\":13106,\"journal\":{\"name\":\"IEEE Transactions on Big Data\",\"volume\":\"10 4\",\"pages\":\"343-355\"},\"PeriodicalIF\":7.5000,\"publicationDate\":\"2023-11-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10336393\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Big Data\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10336393/\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Big Data","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10336393/","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0

摘要

以动画图形交换格式(GIF)的形式生成视频集锦大大简化了视频浏览过程。动画 GIF 为流媒体平台和新兴技术的应用铺平了道路。现有的研究在不考虑用户个性化的情况下,导致了大量的计算复杂性。本文提出了一种轻量级方法,通过个性化艺术媒体(即静态缩略图和 GIF 动画生成)来吸引用户并增加视频的浏览量。所提出的方法利用客户端设备的计算资源分析轻量级缩略图容器(LTC),以识别特征长度体育视频中的个性化事件。然后,通过帧排序池方法对缩略图进行排序,以便进行选择。随后,建议的方法处理小的视频片段,而不是考虑整个视频来生成艺术媒体。与使用整个视频数据的现有方法相比,我们的方法计算效率更高;因此,建议的方法符合可持续发展目标。此外,建议的方法检索和使用缩略图容器和视频片段,从而减少了所需的传输带宽以及本地存储的数据量。实验表明,我们方法的计算复杂度比最先进方法低 3.73 倍。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
FRC-GIF: Frame Ranking-Based Personalized Artistic Media Generation Method for Resource Constrained Devices
Generating video highlights in the form of animated graphics interchange formats (GIFs) has significantly simplified the process of video browsing. Animated GIFs have paved the way for applications concerning streaming platforms and emerging technologies. Existing studies have led to large computational complexity without considering user personalization. This paper proposes lightweight method to attract users and increase views of videos through personalized artistic media, i.e., static thumbnails and animated GIF generation. The proposed method analyzes lightweight thumbnail containers (LTC) using the computational resources of the client device to recognize personalized events from feature-length sports videos. Next, the thumbnails are then ranked through the frame rank pooling method for their selection. Subsequently, the proposed method processes small video segments rather than considering the whole video for generating artistic media. This makes our approach more computationally efficient compared to existing methods that use the entire video data; thus, the proposed method complies with sustainable development goals. Furthermore, the proposed method retrieves and uses thumbnail containers and video segments, which reduces the required transmission bandwidth as well as the amount of locally stored data. Experiments reveal that the computational complexity of our method is 3.73 times lower than that of the state-of-the-art method.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
11.80
自引率
2.80%
发文量
114
期刊介绍: The IEEE Transactions on Big Data publishes peer-reviewed articles focusing on big data. These articles present innovative research ideas and application results across disciplines, including novel theories, algorithms, and applications. Research areas cover a wide range, such as big data analytics, visualization, curation, management, semantics, infrastructure, standards, performance analysis, intelligence extraction, scientific discovery, security, privacy, and legal issues specific to big data. The journal also prioritizes applications of big data in fields generating massive datasets.
期刊最新文献
Guest Editorial TBD Special Issue on Graph Machine Learning for Recommender Systems Reliable Data Augmented Contrastive Learning for Sequential Recommendation Denoised Graph Collaborative Filtering via Neighborhood Similarity and Dynamic Thresholding Higher-Order Smoothness Enhanced Graph Collaborative Filtering AKGNN: Attribute Knowledge Graph Neural Networks Recommendation for Corporate Volunteer Activities
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1