使用 Scratch 应用程序开发篮球挑战游戏

Mery Nova Marito Br Sipahutar, Rafika Sari Br Sembiring
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摘要

篮球挑战》游戏是使用 Scratch 制作的,Scratch 是一个可视化编程平台,能以简单、互动的方式开发教育游戏。篮球挑战》设计了一个故事情节,玩家必须收集尽可能多的球,达到规定分数才能进入下一关。如果玩家未能按照目标收集到球,游戏就会结束,玩家必须从初始关卡重新开始。反之,如果玩家能够收集到符合目标的小球,则会进入下一关。本研究旨在探讨该游戏的开发过程,包括关卡设计、游戏机制、资产创建以及测试和调试。研究结果表明,Scratch 是开发教育游戏的有效工具,适合所有年龄段的玩家,在提供愉快游戏体验的同时,还能训练玩家的认知和运动技能。
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Development of the Basket Challenge Game Using Scratch Application
The Basketball Challenge game was created using Scratch, a visual programming platform that enables the development of educational games in an easy and interactive manner. Basketball Challenge is designed with a storyline where players must collect as many balls as possible to reach the required score to advance to the next level. If players fail to collect the balls according to the target, the game will end with a game over, and players will have to start again from the initial level. Conversely, if players manage to collect the balls to meet the target, they will proceed to the next level. This study aims to explore the development process of this game, including level design, gameplay mechanics, asset creation, as well as testing and debugging. The results indicate that Scratch is an effective tool for developing educational games that can be played by all age groups, providing an enjoyable gaming experience while also training players' cognitive and motor skills.
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