{"title":"三维手势人机交互系统开发方法综述。","authors":"Jimmy Uba, Katherina A. Jurewicz","doi":"10.1016/j.apergo.2024.104359","DOIUrl":null,"url":null,"abstract":"<div><p>The integration of 3D gestural embodied human-computer interaction (eHCI) has provided an avenue for contactless interaction with systems. The design of gestural systems employs two approaches: Technology-based approach and Human-based approach. This study reviews the existing literature on development approaches for 3D gestural eHCI to understand the current state of research in 3D gestural eHCI using these approaches and identify potential areas for future exploration. Articles were gathered from three databases: PsycInfo, Science Direct and IEEE Xplore. A total of 35 articles were identified, of which 18 used human-based methods, and 17 used technology-based methods. Findings shed light on inconsistencies between developers and users in preferred hand gesture poses and identify factors influencing users’ gesture choice. Implementation of the consolidated findings has the potential to improve human readiness for 3D gestural eHCI technologies.</p></div>","PeriodicalId":55502,"journal":{"name":"Applied Ergonomics","volume":"121 ","pages":"Article 104359"},"PeriodicalIF":3.1000,"publicationDate":"2024-07-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A review on development approaches for 3D gestural embodied human-computer interaction systems\",\"authors\":\"Jimmy Uba, Katherina A. Jurewicz\",\"doi\":\"10.1016/j.apergo.2024.104359\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>The integration of 3D gestural embodied human-computer interaction (eHCI) has provided an avenue for contactless interaction with systems. The design of gestural systems employs two approaches: Technology-based approach and Human-based approach. This study reviews the existing literature on development approaches for 3D gestural eHCI to understand the current state of research in 3D gestural eHCI using these approaches and identify potential areas for future exploration. Articles were gathered from three databases: PsycInfo, Science Direct and IEEE Xplore. A total of 35 articles were identified, of which 18 used human-based methods, and 17 used technology-based methods. Findings shed light on inconsistencies between developers and users in preferred hand gesture poses and identify factors influencing users’ gesture choice. Implementation of the consolidated findings has the potential to improve human readiness for 3D gestural eHCI technologies.</p></div>\",\"PeriodicalId\":55502,\"journal\":{\"name\":\"Applied Ergonomics\",\"volume\":\"121 \",\"pages\":\"Article 104359\"},\"PeriodicalIF\":3.1000,\"publicationDate\":\"2024-07-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Applied Ergonomics\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0003687024001364\",\"RegionNum\":2,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"ENGINEERING, INDUSTRIAL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Applied Ergonomics","FirstCategoryId":"5","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0003687024001364","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, INDUSTRIAL","Score":null,"Total":0}
引用次数: 0
摘要
三维手势体现人机交互(eHCI)的整合为与系统的非接触式交互提供了一条途径。手势系统的设计采用了两种方法:基于技术的方法和基于人的方法。本研究回顾了有关三维手势电子人机交互开发方法的现有文献,以了解使用这些方法进行三维手势电子人机交互的研究现状,并确定未来探索的潜在领域。文章来自三个数据库:PsycInfo、Science Direct 和 IEEE Xplore。共确定了 35 篇文章,其中 18 篇使用了基于人的方法,17 篇使用了基于技术的方法。研究结果揭示了开发人员和用户在首选手势姿势方面的不一致,并确定了影响用户手势选择的因素。综合研究结果的实施有可能提高人类对三维手势电子人机交互技术的准备程度。
A review on development approaches for 3D gestural embodied human-computer interaction systems
The integration of 3D gestural embodied human-computer interaction (eHCI) has provided an avenue for contactless interaction with systems. The design of gestural systems employs two approaches: Technology-based approach and Human-based approach. This study reviews the existing literature on development approaches for 3D gestural eHCI to understand the current state of research in 3D gestural eHCI using these approaches and identify potential areas for future exploration. Articles were gathered from three databases: PsycInfo, Science Direct and IEEE Xplore. A total of 35 articles were identified, of which 18 used human-based methods, and 17 used technology-based methods. Findings shed light on inconsistencies between developers and users in preferred hand gesture poses and identify factors influencing users’ gesture choice. Implementation of the consolidated findings has the potential to improve human readiness for 3D gestural eHCI technologies.
期刊介绍:
Applied Ergonomics is aimed at ergonomists and all those interested in applying ergonomics/human factors in the design, planning and management of technical and social systems at work or leisure. Readership is truly international with subscribers in over 50 countries. Professionals for whom Applied Ergonomics is of interest include: ergonomists, designers, industrial engineers, health and safety specialists, systems engineers, design engineers, organizational psychologists, occupational health specialists and human-computer interaction specialists.