利用浅水方程对表面厚度变化的薄膜干涉进行实时模拟

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Animation and Virtual Worlds Pub Date : 2024-08-08 DOI:10.1002/cav.2289
Mingyi Gu, Jiajia Dai, Jiazhou Chen, Ke Yan, Jing Huang
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引用次数: 0

摘要

薄膜干涉是一种重要的光学现象。在这项研究中,我们采用了转移矩阵法来预先计算薄膜在可见光波长下的反射率。通过色彩空间转换,反射率被保存为纹理。这一进步使得薄膜干涉的实时渲染变得可行。此外,我们还提出实施浅水方程来模拟液体薄膜的形态演变。这种方法有助于解释和预测液体薄膜的行为和厚度变化。我们还在浅水方程中引入了粘度项,以更准确地模拟薄膜的行为,从而有助于创建真实的干涉模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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Real-time simulation of thin-film interference with surface thickness variation using the shallow water equations

Thin-film interference is a significant optical phenomenon. In this study, we employed the transfer matrix method to pre-calculate the reflectance of thin-films at visible light wavelengths. The reflectance is saved as a texture through color space transformation. This advancement has made real-time rendering of thin-film interference feasible. Furthermore, we proposed the implementation of shallow water equations to simulate the morphological evolution of liquid thin-films. This approach facilitates the interpretation and prediction of behaviors and thickness variations in liquid thin-films. We also introduced a viscosity term into the shallow water equations to more accurately simulate the behavior of thin-films, thus facilitating the creation of authentic interference patterns.

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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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