Thermal3D-GS:用于热红外新视角合成的物理诱导三维高斯模型

Qian Chen, Shihao Shu, Xiangzhi Bai
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引用次数: 0

摘要

基于可见光的新视角合成技术已得到广泛研究。然而,热红外成像受大气传输效应和热传导等物理特性的影响,无法精确重建热红外场景中的复杂细节,表现为合成图像中的浮点和边缘特征不清晰等问题。为了解决这些问题,本文介绍了一种名为 Thermal3D-GS 的物理诱导三维高斯拼接方法。 Thermal3D-GS 首先利用神经网络模拟三维介质中的大气传输效应和热传导。此外,还在优化目标中加入了温度一致性约束,以提高热红外图像的重建精度。此外,为了验证我们方法的有效性,我们创建了该领域第一个大规模基准数据集,名为 "热红外新视图合成数据集"(TI-NSD)。该数据集包括 20 个真实的热红外视频场景,涵盖室内、室外和无人机(UAV)场景,共计 6664 帧热红外图像数据。结果表明,我们的方法优于基线方法,PSNR 提高了 3.03 dB,并显著解决了基线方法中存在的浮点和边缘特征不明显的问题。我们的数据集和代码库将在https://github.com/mzzcdf/Thermal3DGS}{textcolor{red}{Thermal3DGS}}中发布。
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Thermal3D-GS: Physics-induced 3D Gaussians for Thermal Infrared Novel-view Synthesis
Novel-view synthesis based on visible light has been extensively studied. In comparison to visible light imaging, thermal infrared imaging offers the advantage of all-weather imaging and strong penetration, providing increased possibilities for reconstruction in nighttime and adverse weather scenarios. However, thermal infrared imaging is influenced by physical characteristics such as atmospheric transmission effects and thermal conduction, hindering the precise reconstruction of intricate details in thermal infrared scenes, manifesting as issues of floaters and indistinct edge features in synthesized images. To address these limitations, this paper introduces a physics-induced 3D Gaussian splatting method named Thermal3D-GS. Thermal3D-GS begins by modeling atmospheric transmission effects and thermal conduction in three-dimensional media using neural networks. Additionally, a temperature consistency constraint is incorporated into the optimization objective to enhance the reconstruction accuracy of thermal infrared images. Furthermore, to validate the effectiveness of our method, the first large-scale benchmark dataset for this field named Thermal Infrared Novel-view Synthesis Dataset (TI-NSD) is created. This dataset comprises 20 authentic thermal infrared video scenes, covering indoor, outdoor, and UAV(Unmanned Aerial Vehicle) scenarios, totaling 6,664 frames of thermal infrared image data. Based on this dataset, this paper experimentally verifies the effectiveness of Thermal3D-GS. The results indicate that our method outperforms the baseline method with a 3.03 dB improvement in PSNR and significantly addresses the issues of floaters and indistinct edge features present in the baseline method. Our dataset and codebase will be released in \href{https://github.com/mzzcdf/Thermal3DGS}{\textcolor{red}{Thermal3DGS}}.
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